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		<title>Colossal Cave &#8211; Re-imagined by Roberta Williams</title>
		<link>https://www.oldschoolgamermagazine.com/colossal-cave-re-imagined-by-roberta-williams/</link>
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		<dc:creator><![CDATA[Old School Gamer]]></dc:creator>
		<pubDate>Tue, 12 Jul 2022 14:34:13 +0000</pubDate>
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					<description><![CDATA[<p>Sierra On-Line Co-founders Rebrand First Upcoming Game in Decades as Colossal Cave &#8211; Reimagined by Roberta Williams, Unveil New Trailer  SEATTLE – July 12, 2022 – Colossal Cave &#8211; Reimagined by Roberta Williams, the ultimate 3D reimagining of the original text adventure, sets off on a grand journey on Meta Quest 2 VR, Windows and Mac later [&#8230;]</p>
<p>The post <a href="https://www.oldschoolgamermagazine.com/colossal-cave-re-imagined-by-roberta-williams/">Colossal Cave &#8211; Re-imagined by Roberta Williams</a> appeared first on <a href="https://www.oldschoolgamermagazine.com">Old School Gamer Magazine</a>.</p>
]]></description>
										<content:encoded><![CDATA[<div align="center"><strong>Sierra On-Line Co-founders Rebrand First Upcoming Game in Decades as Colossal Cave &#8211; Reimagined by Roberta Williams, Unveil New Trailer </strong></div>
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<div><strong>SEATTLE – July 12, 2022</strong> – <a href="https://r20.rs6.net/tn.jsp?f=0016l8IfRDbmF6OFpqkaiRBQu3whSXmWX1d3133u4Ry5ZxE5abvQA1HQHjuEn9AzqWkWxNghO198mg_CpoYHbwrdD_N5vSYWhs0NI47lG-dqgBKq0XuLxqxDpNvpohJkFASiGHf4oznbxjAjhIZobnW004lMGvRONh4&amp;c=_CzaEKqR8piPs2EyeVyn0iv26Y_AcJRZCO06mIpQtFCCGN7mGOkWHg==&amp;ch=7RlBItw5ytP4IAQX0a0e1x7CNo75xSlGibmnYuB_NZBhJ9NJUAffPw==" target="_blank" rel="noopener noreferrer" data-saferedirecturl="https://www.google.com/url?q=https://r20.rs6.net/tn.jsp?f%3D0016l8IfRDbmF6OFpqkaiRBQu3whSXmWX1d3133u4Ry5ZxE5abvQA1HQHjuEn9AzqWkWxNghO198mg_CpoYHbwrdD_N5vSYWhs0NI47lG-dqgBKq0XuLxqxDpNvpohJkFASiGHf4oznbxjAjhIZobnW004lMGvRONh4%26c%3D_CzaEKqR8piPs2EyeVyn0iv26Y_AcJRZCO06mIpQtFCCGN7mGOkWHg%3D%3D%26ch%3D7RlBItw5ytP4IAQX0a0e1x7CNo75xSlGibmnYuB_NZBhJ9NJUAffPw%3D%3D&amp;source=gmail&amp;ust=1657722450103000&amp;usg=AOvVaw3iCCdmN4Sx_QZKg2dNsUEA">Colossal Cave &#8211; Reimagined by Roberta Williams</a>, the ultimate 3D reimagining of the original text adventure, sets off on a grand journey on Meta Quest 2 VR, Windows and Mac later this year. A new trailer, debuting today, features gameplay captured from Meta Quest 2.</div>
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<div>Ken and Roberta Williams are well known industry icons with a long history of publishing hit products. They founded and ran <a href="https://r20.rs6.net/tn.jsp?f=0016l8IfRDbmF6OFpqkaiRBQu3whSXmWX1d3133u4Ry5ZxE5abvQA1HQHjuEn9AzqWkk2Uon9C2oeXRGG9tBGlFXqze29XyCk6lfKthUZ6ti0ldpGdaGAaX3NFWzcM9JYGtt5FxWOlAbK4CwhXXbZVrNjXIZ7PyEv_N4b3BSPvAEZOWedV62ZBRCg==&amp;c=_CzaEKqR8piPs2EyeVyn0iv26Y_AcJRZCO06mIpQtFCCGN7mGOkWHg==&amp;ch=7RlBItw5ytP4IAQX0a0e1x7CNo75xSlGibmnYuB_NZBhJ9NJUAffPw==" target="_blank" rel="noopener noreferrer" data-saferedirecturl="https://www.google.com/url?q=https://r20.rs6.net/tn.jsp?f%3D0016l8IfRDbmF6OFpqkaiRBQu3whSXmWX1d3133u4Ry5ZxE5abvQA1HQHjuEn9AzqWkk2Uon9C2oeXRGG9tBGlFXqze29XyCk6lfKthUZ6ti0ldpGdaGAaX3NFWzcM9JYGtt5FxWOlAbK4CwhXXbZVrNjXIZ7PyEv_N4b3BSPvAEZOWedV62ZBRCg%3D%3D%26c%3D_CzaEKqR8piPs2EyeVyn0iv26Y_AcJRZCO06mIpQtFCCGN7mGOkWHg%3D%3D%26ch%3D7RlBItw5ytP4IAQX0a0e1x7CNo75xSlGibmnYuB_NZBhJ9NJUAffPw%3D%3D&amp;source=gmail&amp;ust=1657722450103000&amp;usg=AOvVaw3BSZvdpkcEwKDPJ8YbhkXj">Sierra On-Line</a>, which was responsible for landmark titles like <a href="https://r20.rs6.net/tn.jsp?f=0016l8IfRDbmF6OFpqkaiRBQu3whSXmWX1d3133u4Ry5ZxE5abvQA1HQHjuEn9AzqWkTWx4NsH-whNR75xgKN4JzQ1MJYW2ovcTWIwBEkuGqXw7wZlbOpIVs5MIt0iBAuooi23UiBTYqCCj9GCux2oHj3pDMSqdLaF0bU3QAU2-Jsw5gFVY9Y67Cpa0wRCdSYIemvSs3IHAZB0=&amp;c=_CzaEKqR8piPs2EyeVyn0iv26Y_AcJRZCO06mIpQtFCCGN7mGOkWHg==&amp;ch=7RlBItw5ytP4IAQX0a0e1x7CNo75xSlGibmnYuB_NZBhJ9NJUAffPw==" target="_blank" rel="noopener noreferrer" data-saferedirecturl="https://www.google.com/url?q=https://r20.rs6.net/tn.jsp?f%3D0016l8IfRDbmF6OFpqkaiRBQu3whSXmWX1d3133u4Ry5ZxE5abvQA1HQHjuEn9AzqWkTWx4NsH-whNR75xgKN4JzQ1MJYW2ovcTWIwBEkuGqXw7wZlbOpIVs5MIt0iBAuooi23UiBTYqCCj9GCux2oHj3pDMSqdLaF0bU3QAU2-Jsw5gFVY9Y67Cpa0wRCdSYIemvSs3IHAZB0%3D%26c%3D_CzaEKqR8piPs2EyeVyn0iv26Y_AcJRZCO06mIpQtFCCGN7mGOkWHg%3D%3D%26ch%3D7RlBItw5ytP4IAQX0a0e1x7CNo75xSlGibmnYuB_NZBhJ9NJUAffPw%3D%3D&amp;source=gmail&amp;ust=1657722450103000&amp;usg=AOvVaw2wZ9tZhc_hLQm_B5OyLv4e">King’s Quest</a>, <a href="https://r20.rs6.net/tn.jsp?f=0016l8IfRDbmF6OFpqkaiRBQu3whSXmWX1d3133u4Ry5ZxE5abvQA1HQHjuEn9AzqWkSCQOfO3YvsW48uxq-ZGAEapI_MTw1aFhddpoZ5njz81O_4xC4Zh7_IiQ8lQadyS0qQr9QoySCprQrMTOiqizRqk3Ucjn2KfLkbGLqNDYISMQRc14XCMqZqRBZ5iVQdn_Sus7IiH9jUc=&amp;c=_CzaEKqR8piPs2EyeVyn0iv26Y_AcJRZCO06mIpQtFCCGN7mGOkWHg==&amp;ch=7RlBItw5ytP4IAQX0a0e1x7CNo75xSlGibmnYuB_NZBhJ9NJUAffPw==" target="_blank" rel="noopener noreferrer" data-saferedirecturl="https://www.google.com/url?q=https://r20.rs6.net/tn.jsp?f%3D0016l8IfRDbmF6OFpqkaiRBQu3whSXmWX1d3133u4Ry5ZxE5abvQA1HQHjuEn9AzqWkSCQOfO3YvsW48uxq-ZGAEapI_MTw1aFhddpoZ5njz81O_4xC4Zh7_IiQ8lQadyS0qQr9QoySCprQrMTOiqizRqk3Ucjn2KfLkbGLqNDYISMQRc14XCMqZqRBZ5iVQdn_Sus7IiH9jUc%3D%26c%3D_CzaEKqR8piPs2EyeVyn0iv26Y_AcJRZCO06mIpQtFCCGN7mGOkWHg%3D%3D%26ch%3D7RlBItw5ytP4IAQX0a0e1x7CNo75xSlGibmnYuB_NZBhJ9NJUAffPw%3D%3D&amp;source=gmail&amp;ust=1657722450103000&amp;usg=AOvVaw0FOIU3sa49WeCrTM7OmWvF">Phantasmagoria</a>, <a href="https://r20.rs6.net/tn.jsp?f=0016l8IfRDbmF6OFpqkaiRBQu3whSXmWX1d3133u4Ry5ZxE5abvQA1HQHjuEn9AzqWkNhUUeFhI9ACxzw1212F4yVPZBj7DixZYcHuT2eToxjIcbvq2TkuJM3Jj6MWweHLToDJ1jJcwSkTVB6ItTPcjIvQcIRqhLDVGESM9Spw0s5udQkinM_-RqA==&amp;c=_CzaEKqR8piPs2EyeVyn0iv26Y_AcJRZCO06mIpQtFCCGN7mGOkWHg==&amp;ch=7RlBItw5ytP4IAQX0a0e1x7CNo75xSlGibmnYuB_NZBhJ9NJUAffPw==" target="_blank" rel="noopener noreferrer" data-saferedirecturl="https://www.google.com/url?q=https://r20.rs6.net/tn.jsp?f%3D0016l8IfRDbmF6OFpqkaiRBQu3whSXmWX1d3133u4Ry5ZxE5abvQA1HQHjuEn9AzqWkNhUUeFhI9ACxzw1212F4yVPZBj7DixZYcHuT2eToxjIcbvq2TkuJM3Jj6MWweHLToDJ1jJcwSkTVB6ItTPcjIvQcIRqhLDVGESM9Spw0s5udQkinM_-RqA%3D%3D%26c%3D_CzaEKqR8piPs2EyeVyn0iv26Y_AcJRZCO06mIpQtFCCGN7mGOkWHg%3D%3D%26ch%3D7RlBItw5ytP4IAQX0a0e1x7CNo75xSlGibmnYuB_NZBhJ9NJUAffPw%3D%3D&amp;source=gmail&amp;ust=1657722450103000&amp;usg=AOvVaw1w5uV6IJTyD-61hw60K2sU">Leisure Suit Larry</a>, <a href="https://r20.rs6.net/tn.jsp?f=0016l8IfRDbmF6OFpqkaiRBQu3whSXmWX1d3133u4Ry5ZxE5abvQA1HQHjuEn9AzqWkG1VlEdw8M7e_L-PVOESuOQKHNVEYxxVOXC9yTKGbWs06VOpM4GOEvU5NtdJltvQVHrgT3v25Y2ZgCwNi23wcxNmGK6z5YlJdm4851ZcV-t0eeKAUAfS_hN8nhhhkwhsK&amp;c=_CzaEKqR8piPs2EyeVyn0iv26Y_AcJRZCO06mIpQtFCCGN7mGOkWHg==&amp;ch=7RlBItw5ytP4IAQX0a0e1x7CNo75xSlGibmnYuB_NZBhJ9NJUAffPw==" target="_blank" rel="noopener noreferrer" data-saferedirecturl="https://www.google.com/url?q=https://r20.rs6.net/tn.jsp?f%3D0016l8IfRDbmF6OFpqkaiRBQu3whSXmWX1d3133u4Ry5ZxE5abvQA1HQHjuEn9AzqWkG1VlEdw8M7e_L-PVOESuOQKHNVEYxxVOXC9yTKGbWs06VOpM4GOEvU5NtdJltvQVHrgT3v25Y2ZgCwNi23wcxNmGK6z5YlJdm4851ZcV-t0eeKAUAfS_hN8nhhhkwhsK%26c%3D_CzaEKqR8piPs2EyeVyn0iv26Y_AcJRZCO06mIpQtFCCGN7mGOkWHg%3D%3D%26ch%3D7RlBItw5ytP4IAQX0a0e1x7CNo75xSlGibmnYuB_NZBhJ9NJUAffPw%3D%3D&amp;source=gmail&amp;ust=1657722450103000&amp;usg=AOvVaw1nn_PP2zJY126LhIzGh_YM">Half Life</a>, and many other seminal works, collectively selling many millions of copies. They are launching their new company, <a href="https://r20.rs6.net/tn.jsp?f=0016l8IfRDbmF6OFpqkaiRBQu3whSXmWX1d3133u4Ry5ZxE5abvQA1HQHjuEn9AzqWkZi782X-h7Yp7pBsapDr5htF7k0TJ5kYsiywqcpCndfqvtitqkl7dukvpFnV0loE99bmtoYH9A02HlunrF5mURLNAt0DJCWRT&amp;c=_CzaEKqR8piPs2EyeVyn0iv26Y_AcJRZCO06mIpQtFCCGN7mGOkWHg==&amp;ch=7RlBItw5ytP4IAQX0a0e1x7CNo75xSlGibmnYuB_NZBhJ9NJUAffPw==" target="_blank" rel="noopener noreferrer" data-saferedirecturl="https://www.google.com/url?q=https://r20.rs6.net/tn.jsp?f%3D0016l8IfRDbmF6OFpqkaiRBQu3whSXmWX1d3133u4Ry5ZxE5abvQA1HQHjuEn9AzqWkZi782X-h7Yp7pBsapDr5htF7k0TJ5kYsiywqcpCndfqvtitqkl7dukvpFnV0loE99bmtoYH9A02HlunrF5mURLNAt0DJCWRT%26c%3D_CzaEKqR8piPs2EyeVyn0iv26Y_AcJRZCO06mIpQtFCCGN7mGOkWHg%3D%3D%26ch%3D7RlBItw5ytP4IAQX0a0e1x7CNo75xSlGibmnYuB_NZBhJ9NJUAffPw%3D%3D&amp;source=gmail&amp;ust=1657722450103000&amp;usg=AOvVaw3sGoljo9FLkqTy7y05_bIk">Cygnus Entertainment</a> with a completely reimagined version of the 1975 classic, Colossal Cave Adventure.</div>
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<div>Explore the wondrous depths of a new VR experience transporting unsuspecting adventurers to a breathtaking fantasy realm. Traverse a massive labyrinth of underground caves where complex puzzles, unexpected danger, and priceless treasure await. Become immersed in first-person cave exploration, defying the imagination with vivid landscapes eclipsed only by a sense of wonder and excitement of what may be around the next corner.</div>
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<div>Ken and Roberta Williams were awarded the <a href="https://r20.rs6.net/tn.jsp?f=0016l8IfRDbmF6OFpqkaiRBQu3whSXmWX1d3133u4Ry5ZxE5abvQA1HQHjuEn9AzqWkhApDw83jPpxIstXFEtY47NxGkyMHtw5BYdeHqcGxB3MmH3kWjBr0tebt43MWtY4sHaDZvpTSdmnRSX-LKUukYAgPpiZ2Ih-sVal-_h-c5vb9CN-gbIZx7-s9zex_V9JrhQQE4kCkEkwAtBkf1OwxQDslJ5MS8hITiNFT_UzpNh8c-lLo4y_2sg==&amp;c=_CzaEKqR8piPs2EyeVyn0iv26Y_AcJRZCO06mIpQtFCCGN7mGOkWHg==&amp;ch=7RlBItw5ytP4IAQX0a0e1x7CNo75xSlGibmnYuB_NZBhJ9NJUAffPw==" target="_blank" rel="noopener" data-saferedirecturl="https://www.google.com/url?q=https://r20.rs6.net/tn.jsp?f%3D0016l8IfRDbmF6OFpqkaiRBQu3whSXmWX1d3133u4Ry5ZxE5abvQA1HQHjuEn9AzqWkhApDw83jPpxIstXFEtY47NxGkyMHtw5BYdeHqcGxB3MmH3kWjBr0tebt43MWtY4sHaDZvpTSdmnRSX-LKUukYAgPpiZ2Ih-sVal-_h-c5vb9CN-gbIZx7-s9zex_V9JrhQQE4kCkEkwAtBkf1OwxQDslJ5MS8hITiNFT_UzpNh8c-lLo4y_2sg%3D%3D%26c%3D_CzaEKqR8piPs2EyeVyn0iv26Y_AcJRZCO06mIpQtFCCGN7mGOkWHg%3D%3D%26ch%3D7RlBItw5ytP4IAQX0a0e1x7CNo75xSlGibmnYuB_NZBhJ9NJUAffPw%3D%3D&amp;source=gmail&amp;ust=1657722450103000&amp;usg=AOvVaw2Pi7RiNb_09T0x3xgibH26">Pioneer Award at the GDC 2020</a> along with the <a href="https://r20.rs6.net/tn.jsp?f=0016l8IfRDbmF6OFpqkaiRBQu3whSXmWX1d3133u4Ry5ZxE5abvQA1HQHjuEn9AzqWkfPPLgW04dcOZx7m3JedpRGVeCcsxy3erKkGeBkorX-KyqPeHg6m8zuSIobFbw6Rut2m5xVTuk9tah84DYh9g1xmTkAQXMY6RymEhWmfsPGsBXJIOlacafw==&amp;c=_CzaEKqR8piPs2EyeVyn0iv26Y_AcJRZCO06mIpQtFCCGN7mGOkWHg==&amp;ch=7RlBItw5ytP4IAQX0a0e1x7CNo75xSlGibmnYuB_NZBhJ9NJUAffPw==" target="_blank" rel="noopener noreferrer" data-saferedirecturl="https://www.google.com/url?q=https://r20.rs6.net/tn.jsp?f%3D0016l8IfRDbmF6OFpqkaiRBQu3whSXmWX1d3133u4Ry5ZxE5abvQA1HQHjuEn9AzqWkfPPLgW04dcOZx7m3JedpRGVeCcsxy3erKkGeBkorX-KyqPeHg6m8zuSIobFbw6Rut2m5xVTuk9tah84DYh9g1xmTkAQXMY6RymEhWmfsPGsBXJIOlacafw%3D%3D%26c%3D_CzaEKqR8piPs2EyeVyn0iv26Y_AcJRZCO06mIpQtFCCGN7mGOkWHg%3D%3D%26ch%3D7RlBItw5ytP4IAQX0a0e1x7CNo75xSlGibmnYuB_NZBhJ9NJUAffPw%3D%3D&amp;source=gmail&amp;ust=1657722450103000&amp;usg=AOvVaw06RMtijxM-Hq73kHyyvfHF">Industry Icon award at The Game Awards in 2014</a>. Ken Williams is the best-selling author of <a href="https://r20.rs6.net/tn.jsp?f=0016l8IfRDbmF6OFpqkaiRBQu3whSXmWX1d3133u4Ry5ZxE5abvQA1HQHjuEn9AzqWkHZMxdHiMrCib8wSTVZjDnlVE25Qyi5sGWFYzIqXJR8XkP_NBix1CAKOPLEGAv-upZJgdT5uJ4I0=&amp;c=_CzaEKqR8piPs2EyeVyn0iv26Y_AcJRZCO06mIpQtFCCGN7mGOkWHg==&amp;ch=7RlBItw5ytP4IAQX0a0e1x7CNo75xSlGibmnYuB_NZBhJ9NJUAffPw==" target="_blank" rel="noopener noreferrer" data-saferedirecturl="https://www.google.com/url?q=https://r20.rs6.net/tn.jsp?f%3D0016l8IfRDbmF6OFpqkaiRBQu3whSXmWX1d3133u4Ry5ZxE5abvQA1HQHjuEn9AzqWkHZMxdHiMrCib8wSTVZjDnlVE25Qyi5sGWFYzIqXJR8XkP_NBix1CAKOPLEGAv-upZJgdT5uJ4I0%3D%26c%3D_CzaEKqR8piPs2EyeVyn0iv26Y_AcJRZCO06mIpQtFCCGN7mGOkWHg%3D%3D%26ch%3D7RlBItw5ytP4IAQX0a0e1x7CNo75xSlGibmnYuB_NZBhJ9NJUAffPw%3D%3D&amp;source=gmail&amp;ust=1657722450103000&amp;usg=AOvVaw1E3uyRBf_PBlP6IUU-lJ0g">Not All Fairy Tales Have Happy Endings</a>, a memoir that chronicled the rise of Sierra On-Line and its eventual sale for $1,000,000,000 in 1996, while Roberta Williams is one of the first women in game development and was gleefully welcomed into the <a href="https://r20.rs6.net/tn.jsp?f=0016l8IfRDbmF6OFpqkaiRBQu3whSXmWX1d3133u4Ry5ZxE5abvQA1HQHjuEn9AzqWkD8c1tqC5h7C5Pur2NRT5_lyMLG6PXGy7cbG2ESLWWh4iv948zWKPk3_RzkZWESjZ-8h9DnLSAsUz2gyUEJW88XlDZTR9IDwbfq0RtePaTpmziURHlEu57XkMu1qN9aGeqrR_8KhH2xeFmNGUeSUvZa9EoWX3YdcJhndWDHl5uhPhlpdKLZ9fbQ==&amp;c=_CzaEKqR8piPs2EyeVyn0iv26Y_AcJRZCO06mIpQtFCCGN7mGOkWHg==&amp;ch=7RlBItw5ytP4IAQX0a0e1x7CNo75xSlGibmnYuB_NZBhJ9NJUAffPw==" target="_blank" rel="noopener noreferrer" data-saferedirecturl="https://www.google.com/url?q=https://r20.rs6.net/tn.jsp?f%3D0016l8IfRDbmF6OFpqkaiRBQu3whSXmWX1d3133u4Ry5ZxE5abvQA1HQHjuEn9AzqWkD8c1tqC5h7C5Pur2NRT5_lyMLG6PXGy7cbG2ESLWWh4iv948zWKPk3_RzkZWESjZ-8h9DnLSAsUz2gyUEJW88XlDZTR9IDwbfq0RtePaTpmziURHlEu57XkMu1qN9aGeqrR_8KhH2xeFmNGUeSUvZa9EoWX3YdcJhndWDHl5uhPhlpdKLZ9fbQ%3D%3D%26c%3D_CzaEKqR8piPs2EyeVyn0iv26Y_AcJRZCO06mIpQtFCCGN7mGOkWHg%3D%3D%26ch%3D7RlBItw5ytP4IAQX0a0e1x7CNo75xSlGibmnYuB_NZBhJ9NJUAffPw%3D%3D&amp;source=gmail&amp;ust=1657722450103000&amp;usg=AOvVaw0KCBWFiqYiE7NyN2becW6O">Computer Gaming World Hall of Fame</a> in 2020.</div>
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<div>“The historical adventure game of Colossal Cave is well known to millions of gamers worldwide,” says Ken Williams, founder, and CEO of Cygnus Entertainment. “But anyone who believes they know, or are already familiar with, the game, or has preconceived notions of what an adventure game is, are in for a huge surprise. It is impossible to describe the feeling of walking along a ledge in a bat-filled cave, hoping not to tumble into the darkness. You just need to experience it for yourself. The level of immersion in this game is beyond anything I’ve seen before. I see it every day and it still blows me away.”</div>
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<div>Colossal Cave &#8211; Reimagined by Roberta Williams will launch on the Meta Quest 2 in late 2022 for $39.99. It features English, Japanese, German, Portuguese, Spanish, and Chinese language support. For more information, please visit the <a href="https://r20.rs6.net/tn.jsp?f=0016l8IfRDbmF6OFpqkaiRBQu3whSXmWX1d3133u4Ry5ZxE5abvQA1HQHjuEn9AzqWkWxNghO198mg_CpoYHbwrdD_N5vSYWhs0NI47lG-dqgBKq0XuLxqxDpNvpohJkFASiGHf4oznbxjAjhIZobnW004lMGvRONh4&amp;c=_CzaEKqR8piPs2EyeVyn0iv26Y_AcJRZCO06mIpQtFCCGN7mGOkWHg==&amp;ch=7RlBItw5ytP4IAQX0a0e1x7CNo75xSlGibmnYuB_NZBhJ9NJUAffPw==" target="_blank" rel="noopener noreferrer" data-saferedirecturl="https://www.google.com/url?q=https://r20.rs6.net/tn.jsp?f%3D0016l8IfRDbmF6OFpqkaiRBQu3whSXmWX1d3133u4Ry5ZxE5abvQA1HQHjuEn9AzqWkWxNghO198mg_CpoYHbwrdD_N5vSYWhs0NI47lG-dqgBKq0XuLxqxDpNvpohJkFASiGHf4oznbxjAjhIZobnW004lMGvRONh4%26c%3D_CzaEKqR8piPs2EyeVyn0iv26Y_AcJRZCO06mIpQtFCCGN7mGOkWHg%3D%3D%26ch%3D7RlBItw5ytP4IAQX0a0e1x7CNo75xSlGibmnYuB_NZBhJ9NJUAffPw%3D%3D&amp;source=gmail&amp;ust=1657722450103000&amp;usg=AOvVaw3iCCdmN4Sx_QZKg2dNsUEA">official website</a><a 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<p>The post <a href="https://www.oldschoolgamermagazine.com/colossal-cave-re-imagined-by-roberta-williams/">Colossal Cave &#8211; Re-imagined by Roberta Williams</a> appeared first on <a href="https://www.oldschoolgamermagazine.com">Old School Gamer Magazine</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">44837</post-id>	</item>
		<item>
		<title>The Shock and Scandal of Phantasmagoria</title>
		<link>https://www.oldschoolgamermagazine.com/the-shock-and-scandal-of-phantasmagoria/</link>
					<comments>https://www.oldschoolgamermagazine.com/the-shock-and-scandal-of-phantasmagoria/#respond</comments>
		
		<dc:creator><![CDATA[Shaun Jex]]></dc:creator>
		<pubDate>Wed, 24 Oct 2018 17:22:22 +0000</pubDate>
				<category><![CDATA[1990s]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[The Story Of...]]></category>
		<category><![CDATA[Adventure Game]]></category>
		<category><![CDATA[Adventure Horror]]></category>
		<category><![CDATA[MS-DOS]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Phantasmagoria]]></category>
		<category><![CDATA[Roberta Williams]]></category>
		<category><![CDATA[Sierra]]></category>
		<category><![CDATA[Sierra On-Line]]></category>
		<guid isPermaLink="false">https://www.oldschoolgamermagazine.com/?p=14318</guid>

					<description><![CDATA[<p>It all began with a single childhood trauma. At age four, future video game designer Roberta Williams saw the 1959 film Horrors of the Black Museum, a movie about a frustrated writer who hypnotizes his assistant and makes him torture people to provide inspiration for his books. The film was released by Anglo-Amalgamated, the producers [&#8230;]</p>
<p>The post <a href="https://www.oldschoolgamermagazine.com/the-shock-and-scandal-of-phantasmagoria/">The Shock and Scandal of Phantasmagoria</a> appeared first on <a href="https://www.oldschoolgamermagazine.com">Old School Gamer Magazine</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><span style="font-weight: 400">It all began with a single childhood trauma.</span></p>
<p><span style="font-weight: 400">At age four, future video game designer Roberta Williams saw the 1959 film Horrors of the Black Museum, a movie about a frustrated writer who hypnotizes his assistant and makes him torture people to provide inspiration for his books. The film was released by Anglo-Amalgamated, the producers of Circus of Horrors and Peeping Tom, films so violent that critic David Pirie termed them a “Sadian trilogy” (after the Marquis de Sade, French nobleman, philosopher, and writer whose name gave us the term “sadism”).  The movie scared Williams away from the horror genre for a time, but as a teen she ventured back, soaking in movies like Carrie and Halloween.</span></p>
<p><span style="font-weight: 400">In 1995, Williams added her own title to the universe of horror: Phantasmagoria. The game was a point and click adventure horror game released for MS-DOS, Microsoft Windows, and the Sega Saturn. The game was developed and published by Sierra On-Line, the company responsible for classic adventure games like King’s Quest and the Leisure Suit Larry series.</span></p>
<p><span style="font-weight: 400">In the game, players controlled Adrienne Delaney, a mystery novelist. She had recently moved with her husband to a mansion, previously owned by magician Zoltan “Carno” Carnovasch. This simple premise set the scene for a story of murder, possession, and (perhaps most disturbingly) a rape.</span></p>
<p><span style="font-weight: 400">The rape scene made the game particularly controversial, leading some companies to refuse to stock the game after its release. Parents, religious groups and more condemned the scene and one publication went so far as to say that the Phantasmagoria “makes a game of sexual violence.” The game could not be sold at all in Australia after the Office of Film and Literature Classification refused to give it a rating. For her part, Williams defended the game pointing at the games like Doom and others were far more violent, and in those games the protagonist was the perpetrator of the violence. Williams also argued that the scene was essential to advancing the plot, which involved the main character’s husband becoming possessed by the spirit of Carno.</span></p>
<p><span style="font-weight: 400">The game was Sadian beyond the rape scene. Its cinematic graphics emphasized the realism of the game’s violence. Special effects helped create graphic and disturbing scenes like a head being split in half by a pendulum blade and a head being burned. These effects were achieved using replicas of the actors’ heads, pumps full of fake blood, a network of strings that allowed them to pull the fake head apart, and other prosthetics that emphasized the grizzly nature of the injuries. </span></p>
<p><span style="font-weight: 400">None of this controversy diminished the success of the game (it arguably increased interest). The game won several awards, earned $12 million dollars its opening weekend, helped raise Sierra’s stock prices, and spawned a sequel titled Phantasmagoria: A Puzzle of Flesh.  </span></p>
<p><iframe title="PC Longplay [056] Phantasmagoria" width="1080" height="810" src="https://www.youtube.com/embed/4iRQuV3Qb4o?feature=oembed"  allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>The post <a href="https://www.oldschoolgamermagazine.com/the-shock-and-scandal-of-phantasmagoria/">The Shock and Scandal of Phantasmagoria</a> appeared first on <a href="https://www.oldschoolgamermagazine.com">Old School Gamer Magazine</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">14318</post-id>	</item>
		<item>
		<title>Shivers: Exploring Dr. Windlenot&#8217;s Mysterious Museum</title>
		<link>https://www.oldschoolgamermagazine.com/shivers-exploring-dr-windlenots-mysterious-museum/</link>
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		<dc:creator><![CDATA[Shaun Jex]]></dc:creator>
		<pubDate>Sat, 20 Oct 2018 16:37:27 +0000</pubDate>
				<category><![CDATA[1990s]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[The Story Of...]]></category>
		<category><![CDATA[Adventure Game]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Shivers]]></category>
		<category><![CDATA[Sierra]]></category>
		<category><![CDATA[Sierra On-Line]]></category>
		<guid isPermaLink="false">https://www.oldschoolgamermagazine.com/?p=14271</guid>

					<description><![CDATA[<p>Professor Windlenot&#8217;s Museum of the Strange and Unusual sits in Mt. Pleasant, Ohio. Opened by Sir Hubert Windlenot, the museum was intended to highlight the arcane knowledge Windlenot gathered over the course of his career with the The President, Council and Fellows of the Royal Society of London for Improving Natural Knowledge (typically referred to [&#8230;]</p>
<p>The post <a href="https://www.oldschoolgamermagazine.com/shivers-exploring-dr-windlenots-mysterious-museum/">Shivers: Exploring Dr. Windlenot&#8217;s Mysterious Museum</a> appeared first on <a href="https://www.oldschoolgamermagazine.com">Old School Gamer Magazine</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><span style="font-weight: 400">Professor Windlenot&#8217;s Museum of the Strange and Unusual sits in Mt. Pleasant, Ohio. Opened by Sir Hubert Windlenot, the museum was intended to highlight the arcane knowledge Windlenot gathered over the course of his career with the The President, Council and Fellows of the Royal Society of London for Improving Natural Knowledge (typically referred to by the much more succinct “Royal Society”).</span></p>
<p><span style="font-weight: 400">Sadly, the museum was never completed. To make matters worse, a pair of high school students unleashed evil spirits (known as the ixupi), which consumed them and the professor. It is your job to capture the ixupi and liberate the spirits of Windlenot and the teens. You do this by finding the urns meant to hold the malevolent spirits. There are ten in total.</span></p>
<p><span style="font-weight: 400">This, in a nutshell, was the game Shivers, released by Sierra On-Line in 1995 for Windows and Mac. The game has drawn numerous comparisons to 1993’s Myst. It was an adventure game that operated from a first person view. However, unlike Myst, you had a life meter. The ixupi could chip away at your health as the game went on.  </span></p>
<p><span style="font-weight: 400">Gameplay involved exploring the museum while solving a variety of puzzles. The game maintains a creepy ambiance throughout, amplified by the game’s soundtrack. As you play, you can read the descriptions of the museum’s bizarre collection (though you had to avoid the ixupi as you did so). Once you complete the game’s main mission, you could continue exploring the museum.</span></p>
<p><span style="font-weight: 400">The game was designed by Marcia Bales, who had a passion for both travel and archaeology. Her initial game concept involved travelling the world to collect the spirits. The idea of placing the game in a set location came from Roberta Williams (designer of the game Phantasmagoria). The concept for the ixupi came from Bales knowledge of South American cultures, while incorporating aspects of Egyptian mythology and a variety of other folklore and legends. </span></p>
<p><span style="font-weight: 400">Willie Eide, who worked as the game’s lead developer, was responsible for the game’s inclusion of closed captions. According to Eide, “I come from a deaf family. My parents are deaf and a couple of my brothers are deaf so having deaf individuals or hard-of-hearing individuals play our game is very important to me. So we really tried to make sure that the hard-of-hearing person, although he will miss the cool stereo ambient sounds that we have in each of the rooms, will at least be able to play the game and all the puzzles.”</span></p>
<p><span style="font-weight: 400">There were a few bugs in the gameplay that could make it frustrating. Your character could only carry one item at a time. You also had to repeat some of the puzzles as you traveled through the museum. That said, the graphics and ambiance were enough to keep it engaging.</span></p>
<p><iframe title="[PC] Shivers (1995) - Full Playthrough" width="1080" height="608" src="https://www.youtube.com/embed/ll-miF-2Gk4?feature=oembed"  allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>The post <a href="https://www.oldschoolgamermagazine.com/shivers-exploring-dr-windlenots-mysterious-museum/">Shivers: Exploring Dr. Windlenot&#8217;s Mysterious Museum</a> appeared first on <a href="https://www.oldschoolgamermagazine.com">Old School Gamer Magazine</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">14271</post-id>	</item>
		<item>
		<title>Lamplight City: More a Flicker Than a Flame</title>
		<link>https://www.oldschoolgamermagazine.com/lamplight-city-more-a-flicker-than-a-flame/</link>
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		<dc:creator><![CDATA[Thorne Stone]]></dc:creator>
		<pubDate>Tue, 25 Sep 2018 23:08:45 +0000</pubDate>
				<category><![CDATA[2010s]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Dialogue heavy]]></category>
		<category><![CDATA[Grundislav Games]]></category>
		<category><![CDATA[Narrative heavy]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Point and Click]]></category>
		<category><![CDATA[Puzzle]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[Sierra]]></category>
		<category><![CDATA[Steam]]></category>
		<guid isPermaLink="false">https://www.oldschoolgamermagazine.com/?p=13975</guid>

					<description><![CDATA[<p>"With a great premise, aesthetic, and fun characters, Lamplight City is a game clearly made for the retro PC gamer."</p>
<p>The post <a href="https://www.oldschoolgamermagazine.com/lamplight-city-more-a-flicker-than-a-flame/">Lamplight City: More a Flicker Than a Flame</a> appeared first on <a href="https://www.oldschoolgamermagazine.com">Old School Gamer Magazine</a>.</p>
]]></description>
										<content:encoded><![CDATA[<h3><strong>Lamplight City by Grundislav Games is a time capsule.</strong></h3>
<p>With the gameplay of Sierra point and click adventures and retro style pixel graphics, the game goes for your nostalgia from the get-go. The narrative drops the player right into the action of the 1800s style setting while easing them into dialogue exchanges, which is the main gameplay element of the title. These sequences may remind some of the modern titles such as the <em>Phoenix Wright: Ace Attorney</em> series or the interrogation sequences from <em>L.A. Noir</em>. Along with interrogations, finding collectibles and solving puzzles reminiscent of the classics such as <em>Maniac Mansion</em> or <em>Myst</em> round out the gameplay elements of the title.</p>
<p>With many throwbacks to the classic PC narrative-heavy game, Lamplight City promises to please at least those with a hunger for the retro PC charm.</p>
<p>When a police stakeout goes awry in the steampunk retro-future city of New Bretagne, the two detectives Miles Fordham and Bill Leger are confronted with a shadowy figure on a rooftop after investigating a crime. After a decision that changes their lives, Miles sets off on his <img data-recalc-dims="1" decoding="async" data-attachment-id="13976" data-permalink="https://www.oldschoolgamermagazine.com/lamplight-city-more-a-flicker-than-a-flame/the-hunters-cabin/" data-orig-file="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2018/09/The-Hunters-cabin-e1537914376228.png?fit=1000%2C623&amp;ssl=1" data-orig-size="1000,623" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="The Hunter&#8217;s cabin" data-image-description="" data-image-caption="" data-medium-file="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2018/09/The-Hunters-cabin-e1537914376228.png?fit=300%2C187&amp;ssl=1" data-large-file="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2018/09/The-Hunters-cabin-e1537914376228.png?fit=1024%2C638&amp;ssl=1" class="alignnone wp-image-13976 alignright" src="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2018/09/The-Hunters-cabin.png?resize=362%2C226&#038;ssl=1" alt="" width="362" height="226" />own with Bill’s intuition to guide him on his independent investigations across the city. Juggling a faltering marriage, substance abuse, supernatural interference and sneaking around former colleagues in the Police force, Miles Fordham is a well-made character who is fleshed out well during the game. The dynamic between himself, Bill and his Wife are especially of note in the story due to world-building elements within it that add to the overall immersion of the game.</p>
<p>The controls are solid with ways to speed up sections you have played through before which serves as a nice modern touch. The voice acting is also top-notch, as it never feels like a chore to listen to any of the dialogue of Lamplight City. The talent is immersive and while at times camp it never breaks the air of the atmosphere and overall aesthetic of the game. The graphics and presentation also offer a great retro feel to the experience which will make players of old-school 90’s PC titles grin with the moments that feel authentic.</p>
<h3><strong>Unfortunately, Lamplight City suffers from a number of flaws that keep it from truly shining.</strong></h3>
<p>Great voice acting and aesthetic is undermined by poor writing, egregious snarky commentary, and gameplay that feels very disengaged and dated. While a good character in his own right, the situations that surround Miles never seem of any gravity greater than his own which prevents any true immersion into the world around him. The game may lend itself to multiple playthroughs due to being able to “fail” cases, but one would never know unless they were to read promotional material for the game because it is never touched on in any way in-game.</p>
<p><img data-recalc-dims="1" decoding="async" data-attachment-id="13977" data-permalink="https://www.oldschoolgamermagazine.com/lamplight-city-more-a-flicker-than-a-flame/more-shots-of-bad-faces/" data-orig-file="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2018/09/More-shots-of-bad-faces-e1537914528923.png?fit=1000%2C623&amp;ssl=1" data-orig-size="1000,623" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="Faces" data-image-description="" data-image-caption="" data-medium-file="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2018/09/More-shots-of-bad-faces-e1537914528923.png?fit=300%2C187&amp;ssl=1" data-large-file="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2018/09/More-shots-of-bad-faces-e1537914528923.png?fit=1024%2C638&amp;ssl=1" class=" wp-image-13977 alignleft" src="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2018/09/More-shots-of-bad-faces.png?resize=348%2C217&#038;ssl=1" alt="" width="348" height="217" /><strong>The Good</strong>: The overall presentation is great. The characters feel lively, with their own unique quirks and personalities. The voice acting brings life to every denizen of the steampunk world and pushes the conversations front and center, making puzzle-solving and finding new dialogue options fun. The retro pixel graphics with Fallout 2 style “talking heads” offers a great feeling of being in the same room as the two people talking in the game.</p>
<p><strong>The Bad</strong>: Shoehorned story elements, boring mysteries, and gameplay that feels dated all serve to weigh down the game. The overall experience is quickly sullied by the feeling of poor design choices, slow pacing and interesting story hooks that are never truly resolved. This makes the good parts of the game feel cheapened, as only fans of this genre will be enticed to play for long periods of time.</p>
<h3><strong>Final Thoughts</strong>:</h3>
<p>With a great premise, aesthetic, and fun characters, Lamplight City is a game clearly made for the retro PC gamer. Fantastic voice acting, puzzles and a solid lead character, unfortunately, do little to remove the effect of lackluster case stories, boring gameplay, and a half-baked narrative. Many ideas feel as though they were not completely fleshed out and the attempts to make the city of New Bretagne seem alive and cohesive fall flat when the cases Miles Fordham takes on seem so much more important than anything or anyone else in the game. While it makes a fantastic first impression, Grundislav Games may want to take a bit more time when looking back at the problems with Lamplight City.</p>
<p>&nbsp;</p>
<p>The post <a href="https://www.oldschoolgamermagazine.com/lamplight-city-more-a-flicker-than-a-flame/">Lamplight City: More a Flicker Than a Flame</a> appeared first on <a href="https://www.oldschoolgamermagazine.com">Old School Gamer Magazine</a>.</p>
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