Page 39 - OSG Presents Classic Gamer Magazine #8
P. 39

Prince of Persia:


            The Forgotten Sands


            By Evan Phelps
           It's in with the old, out with the new for the developers of
           The Forgotten Sands. Casting aside the cel-shaded,
           “new age” prince from 2008's Prince of Persia,
           Ubisoft returns to familiar ground for the movie
           tie-in to The Sands of Time, itself inspired by the
           2003 game of the same name.

           The first thing you'll notice is that the game's
           animation and overall look isn't as fluid or as
           vibrant as the 2008 game. Considering the
           original Prince of Persia trilogy was one of
           the best-looking franchises on PlayStation
           2 and Xbox, this is a disappointment. The
           disenchantment spills over to the early
           stages of the game, where the action
           feels repetitive.

           It's not until you're granted powers to
           affect the environment that the game
           begins to find its footing. It starts off
           with the familiar reversal-of-time
           power, used to save yourself from
           an unfortunate jump, followed by
           the abilities to create platforms
           and swinging bars out of water.

           Towards the end, you get an ability
           that allows you to recall different
           pieces of the environment as they
           were from the past, allowing you to repair
           platforms and walls to continue your aerial
           acrobatics.

           The game is at its best when it starts
           throwing several complicated puzzles at
           you, requiring the use of all your
           powers in one fluid motion to
           overcome them. These puzzles give you
           a tremendous sense of accomplishment
           when you finally solve them, as the
           various combinations require
           considerable concentration to pull off.
           In addition to your main powers, you are also offered a chance to upgrade the prince in a limited
           capacity, giving him different elemental powers and improving both his life and magic. While these
           enhancements are mostly cosmetic, those having trouble with the game will welcome the chance to
           get stronger.
           Those hoping Ubisoft would continue with the adventures of the new prince may find this effort
           missing a spring in its step. Yet those yearning for a little more from the Sands of Time will be
           pleased at the chance to revisit many of the same play mechanics. Even though the game starts a
           little slow, by the end you’ll be too busy solving elaborate puzzles to care.



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