Page 11 - OSG Presents Classic Gamer Magazine #2
P. 11

Official Video Game



                                       & Pinball Book


                                       of World Records


                                                                  Edited by Walter Day





           Sunstar Publishing, LTD.            scores, Mr. Day has also included   ments.  For instance, I was sur-
           116 North Court Street              high scores for newer consoles and    prised to learn that even video-
           Fairfield, Iowa  52556
           $19.95 paperback                    classic systems.  We guarantee      game record holders, like rock
           www.twingalaxies.com                reading these scores will inspire   stars, trash their hotel rooms.  One
                                               you to say, “I can beat that!” and   of the final chapters even provides
                Compiled by Twin Galaxies’     drag out your old system.  And if   a “Where are they now?” section in
           Walter Day, the Official Video      you do beat it, there are detailed   case you’re wondering what’s hap-
           Game & Pinball Book of World Re-    instructions on how to submit your   pened to many of the record hold-
           cords is a massive 936 page col-    score.                              ers.
           lection of videogame high scores.        The last quarter of the book tells        If you’ve ever become obsessed
                 Not content with just listing ar-  some of the more interesting sto-  with obtaining a high score, this
           cade and pinball machine high       ries of past videogaming tourna-    book is definitely for you.






           Extra Life


           Coming of Age in Cyberspace

                                       by David S. Bennahum



           Basic Books                              It’s also a love story.  Only in
           10 East 53rd Street                 this case the love is a computer
           New York, N.Y.  10022
           $12.00 paperback                    and not a girl.  The story is proba-
           www.basicbooks.com                  bly very accurate for those of us
                                               who, on weekend nights, were kept
                Did you ever feel like a geek  company by Castle Wolfenstein
           growing up?  Do you still feel like   and the hum of our Apple II.
           one?  David Bennahum’s Extra Life        If you grew up in the late 70s   programs in basic, and of course
           is an autobiographical tale chroni-  and early 80s with any kind of fas-  making fun of his friends “Trash
           cling a boy’s struggle of feeling like   cination towards computers and   80.”
           an outsider, having to deal with his   videogames, you will certainly iden-  Extra Life is both hilarious and
           parents’ divorce, and how purchas-  tify with Mr. Bennahum’s experi-    heartfelt, reminding you of the joys
           ing a computer steered him away     ences.  He tells of late nights     and frustrations of growing up in
           from drugs, giving him direction in   downloading software (often ille-  the computer age.
           life.                               gally) from BBS’s, writing his first                      CGM


           Classic Gamer Magazine  Winter 2000                11
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