Page 11 - OSG Presents Classic Gamer Magazine #2
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Official Video Game
& Pinball Book
of World Records
Edited by Walter Day
Sunstar Publishing, LTD. scores, Mr. Day has also included ments. For instance, I was sur-
116 North Court Street high scores for newer consoles and prised to learn that even video-
Fairfield, Iowa 52556
$19.95 paperback classic systems. We guarantee game record holders, like rock
www.twingalaxies.com reading these scores will inspire stars, trash their hotel rooms. One
you to say, “I can beat that!” and of the final chapters even provides
Compiled by Twin Galaxies’ drag out your old system. And if a “Where are they now?” section in
Walter Day, the Official Video you do beat it, there are detailed case you’re wondering what’s hap-
Game & Pinball Book of World Re- instructions on how to submit your pened to many of the record hold-
cords is a massive 936 page col- score. ers.
lection of videogame high scores. The last quarter of the book tells If you’ve ever become obsessed
Not content with just listing ar- some of the more interesting sto- with obtaining a high score, this
cade and pinball machine high ries of past videogaming tourna- book is definitely for you.
Extra Life
Coming of Age in Cyberspace
by David S. Bennahum
Basic Books It’s also a love story. Only in
10 East 53rd Street this case the love is a computer
New York, N.Y. 10022
$12.00 paperback and not a girl. The story is proba-
www.basicbooks.com bly very accurate for those of us
who, on weekend nights, were kept
Did you ever feel like a geek company by Castle Wolfenstein
growing up? Do you still feel like and the hum of our Apple II.
one? David Bennahum’s Extra Life If you grew up in the late 70s programs in basic, and of course
is an autobiographical tale chroni- and early 80s with any kind of fas- making fun of his friends “Trash
cling a boy’s struggle of feeling like cination towards computers and 80.”
an outsider, having to deal with his videogames, you will certainly iden- Extra Life is both hilarious and
parents’ divorce, and how purchas- tify with Mr. Bennahum’s experi- heartfelt, reminding you of the joys
ing a computer steered him away ences. He tells of late nights and frustrations of growing up in
from drugs, giving him direction in downloading software (often ille- the computer age.
life. gally) from BBS’s, writing his first CGM
Classic Gamer Magazine Winter 2000 11