Page 15 - OSG Presents Classic Gamer Magazine #2
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Review
           Y          th                                by Sarah Thomas            (careful, not all can be done away
                   ou’re invited to Pac-Man’s
                   20  birthday party!  In
                                                                                   with this easily!), reach high areas,
                   celebration of our favorite
                                                                                   and activate switches.  The treas-
                   yellow dot’s birthday,
            Namco has released Pac-Man         gins with Pac-Man making his way    ure chests, barrels, and crates ei-
                                                                                                         ther con-
                                               to his birthday party,
            World, a 3D version of the classic   only to discover that                                   tain help-
            game.  While at first it may appear   his guests, Chomp-                                     ful ob-
            Namco has released this 3D game    Chomp the dog, Baby                                       jects or
            in order to keep up with the       Pac, Pooka (from Dig                                      nothing at
            Joneses (everyone seems to be      Dug), Professor Pac-                                      all.
            releasing 3D classic games), they   Man, Pac-Man Junior,                                     Switches
            have done a tremendous job at      and Ms. Pac-Man,                                          come in
            keeping with Pac-Man’s personal    have all been kid-                                        three dif-
            style.  The game offers three main   napped by Toc-Man                                       ferent col-
            modes of play:  Classic, 3D Maze,   and his ghostly min-                                     ors and
            and 3D Quest.                      ions.  Pac-Man must                                       cause
                 The Classic Pac-Man mode is   go to Ghost Island and                                    changes
            just what it sounds like – the origi-  complete levels of                                    (opening
            nal game                                     game play in order to   Helivator Action   doors, lowering
            that en-                                     unlock his friends.                       bridges, etc.)
            tails guid-                                  However, because Toc-     once activated.
            ing the                                      Man meant to capture           The rev-roll is a fun maneuver,
            dot-                                         Pac-Man, you can bet      allowing Pac-Man to run in place
            eating,                                      Pac’s got an uphill bat-  and then shoot off really quickly
            ghost-                                       tle ahead of him!  Along   once you release the button (think
            chasing                                      the way, he’ll find       Sonic).  It can be used to make it
            Pac-Man                                      mazes, prizes, enemies,   up a steep hill, catapult over a
            through                                      and an assortment of      ramp to reach a far-off area, or
            various                                      challenges.               even attack some enemies.  It’s
            mazes.                                            Ghost Island con-    also used to activate helivators
            As fun                                       sists of six different    (platforms that transport Pac-Man
            and en-                                      themed “stages” of        horizontally or vertically across a
            tertaining as this   T Minus 10 for Pac   game play.  The stages include:    space).  When Pac-Man rev-rolls
            is, Pac-Man has                       Pirate, Ruins, Space, Fun-       on a helivator, it causes a fan un-
            so much more potential in today’s   house, Factory, and Mansion;       derneath to spin, which in turn
            gaming world, and Namco has ex-    within each stage are 3-4 levels,   moves the platform.  In addition,
            celled at adding a 3D spin on the   decorated accordingly.
            80’s icon.                              Pac-Man begins his mission at
                 The Maze mode is a 3D version   Buccaneer Beach, which is a train-
            of the Classic, with the same basic   ing level; hints are scattered
            objectives, but a few obstacles and   throughout to help you learn his
            surprising twists have been added.    various moves.
            In the beginning, there are 18 dif-       The 3D plumping-up of our yel-
            ferent mazes to choose from; that   low friend has allowed new move-
            number can increase to 36 after    ments to evolve, such as the butt-
            visiting the Galaxian mazes in the   bounce, rev-roll, swimming, jump-
            Quest mode.                        ing, and turning metallic.
                 The one-player-only Quest          The butt-bounce can be called
            mode is the area that you’ll proba-  upon to open treasure chests, bar-
            bly spend most of your time.  It be-  rels, and crates, crush enemies
                                                                                         C’mon Get Happy!
           Classic Gamer Magazine  Winter 2000                15
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