Page 5 - OSG Presents Classic Gamer Magazine #3
P. 5
by
Chris Cavanaugh
W could always wait when criminals Volume 1, Issue 3
ithout a doubt,
Spring 2000
Atari’s “Adventure”
were busy blowing up bridges,
was always my fa-
and chalices remained locked up
vorite videogame.
Chris Cavanaugh
Craig Pell was on hand and
Admittedly, graphics-wise, it was in Black Castles. Editor-in-Chief:
cav@classicgamer.com
lacking, but as far as inspiring generously granted us interviews
one’s imagination, it was second in regards to his update of Managing Editor
to none. In these most buxom “Adventure”, called “Indenture.” Sarah Thomas
sthomas@classicgamer.com
days of Lara Croft, it probably Patrick Wong shows us the good,
looks a little silly to move a flat bad and ugly of the “Spider- Contributing Writers
chested block around the Man” series of games. Chris Lion
clion@classicgamer.com
screen, slaying Mallard- We also welcome two
esque dragons, in search talented writers to Damien Quicksilver
dquicksilver@classicgamer.com
of a flashing Chalice. But our staff, Earl
I’m the first to admit the Red Hello? Green and Lee Seitz
lseitz@classicgamer.com
Dragon still puts the fear of ...little help Tim Snider.
God into me when he ap- here! Earl reveals Kyle Snyder
snyder@classicgamer.com
pears. all in his ar-
Second to playing ticle, “Honey, Michael Thomasson
mthomasson@worldav.com
“Adventure,” “Superman” I Slept With Ms. Pac-
still gets quite a bit of air- Man,” and Tim tells about Frank Traut
ftraut@classicgamer.com
time on my television. his brush with program-
Not only do I get to cap- ming greatness. Patrick Wong
pwong@classicgamer.com
ture criminals, avoid Kryp- We’ve also learned of
tonite and build bridges, a potential long, lost Earl Green
earl@thelogbook.com
but I get to kiss a virtual Lois Easter Egg hidden deep within
Lane as well!. “Raiders of the Lost Ark” and Tim Snider
timchrissnider@bright.net
I’m also partial to Activision’s have created the contest, Terrell Gibbs
“H.E.R.O.” and ColecoVision’s “Raiders of the Lost ’J,’” around it.
“Venture.” Where else are we The new Atari has been busy Layout and Design
going to get the opportunity to creating exciting updates of Chris Cavanaugh—layout and design
rescue trapped mineworkers and Galaga, Pac-Man, Breakout, and Sarah Thomas— editing, photography
Michael Thomasson—Cover Artist
battle Hall Monsters while search- Frogger. We have posted a four
ing for treasure? page gallery of screenshots for CONTACT INFORMATION
Classic Gamer Magazine
It’s when we couple enduring your enjoyment and analysis. 7770 Regents Road #113-293
gameplay with a bit of our own As always, we hope you enjoy San Diego, CA 92122
e-mail: cav@classicgamer.com
imaginations, can we bestow the this latest issue. Don’t forget on the web:
true “Classic” title on these we’re here to serve you. Feel http://www.classicgamer.com
games. free to drop us a line to let us LEGAL JUMBO
We thought it would be fun to know how we’re doing or what Entire contents © 1999, 2000, Chris Cavanaugh and
Classic Gamer Magazine. Reproduction in whole or in part
re-visit the classic games of ad- you’d like to see. ‘Til then, see ya without permission is prohibited. Products named in these
pages are tradenames or trademarks of their respective
venture; the ones that kept us next issue! companies. Classic Gamer Magazine and
holed up for hours on weekends its staff is not affiliated with the companies
or products covered in Classic Gamer
and after school. Homework -Cav Magazine. Please consult the “Fair Use
Law” before you beef to me.
Classic Gamer Magazine Spring 2000 5