Page 48 - OSG Presents Classic Gamer Magazine #5
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ASSIMILATE THIS!"
                                                     " "ASSIMILATE THIS!"

                                                  here’s a vast ocean of difference
                                               T  between the original (authorized)
                                               Star Trek game and the latest game to
                                               bear the name of that most hallowed and
                                               self-important of sci-fi franchises.  But, to
                                               give credit to both Sega and Activision,
                                               both games are a hoot.
                                                    The games also say something about
                                               the property on which they are based.  In
                                               the various Star Wars games, resource
                                               management is barely a factor to be reck-
                                               oned with; how does one measure the
                                               Force anyway?  There are many Star               N NOW
                                                                                                 OW
                          HEN
                         T THEN                Wars games in which one can happily
                                               blast away without so much as a twinge   Star Trek: Invasion (Activision, 2000)
                                               of fear that the ammo’s about to run dry.
            Star Trek: Strategic Operations Simu-  Star Trek, on the other hand, is a different   Platform:  PlayStation
            lator (Sega, 1983)                 animal.  This is a show with an ardent
            Platforms:  coin-op, Atari 2600, Atari   faction of fans who collect blueprints,        Is this even the same game?  Well,
            5200, Vectrex                      technical manuals, and obsess over how   yes…sort of.  A heads-up display still
                                               this fictional stuff works.  (A little hint: it   keeps you apprised of your engine and
                 Actually, to say that Sega originated   doesn’t.)  I mean, I consider myself a bit   weapons levels, but this game – set in
            the Star Trek game would be a disservice   of a Trekkie, but I weep to think what   the Next Generation/Deep Space Nine
            to years worth of work by budding pro-  these wanna-be warp physicists could be   era – really revs up the 3-D element of
            grammers.  These programmers infringed   doing for society if they would apply that   the game.  No longer are you piloting a
            on Paramount’s copyrights back in the   same brainpower to real-life problems.    stately, city-sized ship such as the Enter-
            days when the studio conveniently looked   Not all of the show’s fans are like that, but   prise.  In this game, you’re just one of a
            the other way, happy to have anyone re-  that segment of the Trekkie population   number of hotshot fighter pilots giving the
            member Star Trek, as opposed to the   frequently scares me.  And it’s no acci-  Federation’s new Valkyrie fighters their
            studio’s spree of web site shutdowns in   dent that games based on Star Trek fo-  baptism of fire.  Whereas the original
            the 1990s.  Sega’s vector arcade game   cus on keeping your ship in good health.    Trek game pitted you against Klingons,
            combined the resource management ele-  Now, bearing in mind that this is perhaps   your instructor/commander in Invasion is
            ments of the age-old Star Trek computer   a little more realistic than chalking it all up   none other than Worf, with occasional
            game with some elements of a first-  to the Force, there’s a part of me that   visits from Captain Picard.  A new Borg
            person shooter…make that only a few   would dearly love to blast my way   invasion fleet is zipping toward Earth at
            elements.  The coin-op drew heavily upon   through Star Trek: Invasion’s fast-action   warp nine-point-eight-five-bajillion, and
            the look of the “Kobayashi Maru” simula-  battles without worrying about the shields   apparently your little squad o’ fighters is
            tor depicted in the second Trek flick,   and the photon torpedoes.  That said, the   all that stands between the human race
            which – for the time – was really cool.    latter-day Trek game wins my classic   and assimilation.  In addition to the Borg,
            (Actually, now that I think about it, it still   gaming seal of approval: yes, there are   you’re pestered by Romulans, Cardas-
            is.)  The object of the game is simple:   cut scenes, but you can abort them, and   sians, and some brand new enemies
            defend Federation starbases and wipe   most of the briefings from Worf, threats   along the way.  While the resource man-
            out those pesky Klingons, all while   from aliens, and so forth occur during the   agement angle of Strategic Operations
            closely monitoring your phaser, shield,           game, rather than    Simulator is still there, it doesn’t play as
            and warp engine                                         slowing it     important a role in this game as simply
            energy levels.                                         down.  There    opening a can of intergalactic whoop-ass
            Sound easy?  It                                   is a clearly defined   on the invading forces.  Whereas SOS
            wasn’t!  Later levels had                    storyline, but unlike so many   kept things strictly on a two-dimensional
            whole fleets of Klingons occupying           other modern games, the   playing field – never would you have to
            the same sector of space as the Enter-     player is not a slave to that   deal with enemy ships firing at you from
            prise, making it rather difficult to survive.    storyline.  I like that – I like it a lot.  Inva-  above or below – Invasion is a killer simu-
            The home versions – among the first   sion is a worthy successor.      lation of real 3-D space combat, with
            home video games ever produced by                                      banks, rolls, strafing runs, and all kinds of
            Sega – lacked the graphic and audio flair                              close calls…if you can master the con-
            of the coin-op, but retained most of the                               trols.  It’s actually quite a lot of fun, but
            game play elements.                                                    the controls can be a little aggravating at
            Grade: A+                                                              times – enough to make me pine for the
                                                                                   one-joystick-and-an-action-button days of
                                                                                   the 2600 version.
                                                                                   Grade:  B
            Classic Gamer Magazine  December  2000            48
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