Page 51 - OSG Presents Classic Gamer Magazine #8
P. 51

Words from the Weiss



         By Chris Cavanaugh


         Pop-culture expert Brett            entries, emphasizing that a
         Weiss has written                   book like mine had never been
         numerous articles that              done before:
         have appeared in Comic              descriptions/reviews/data for
         Buyer’s Guide, Fangoria,            every single game for every
         Allgame.com, and past               U.S.-released classic
         issues of Classic Gamer             programmable system. They
         Magazine. Brett recently
         authored two books:                 approved the idea pretty
         Classic Home Video                  quickly. During the early-to-
         Games: 1972-1984 and                mid 1990s, I worked up a
         Classic Home Video                  proposal for a similar book,
         Games: 1985-1988 and                but I couldn’t find a publisher.
         agreed to talk to us about
         the challenges of writing,          How much influence does the
         getting published, and              publisher have on content?
         how mowing lawns is                 Did you have to make
         good for the game                   sacrifices?
         collector’s soul.

                                             The publisher was very
         Convincing a major book             receptive to my original
         publisher to publish a book         proposal, and both books are
         isn’t easy. Can you tell us how     pretty much exactly like I
         the initial deal happened? Did      conceived and wrote them.
         you approach them or was it         During the editors’ meeting,
         the other way around?               my proposal was approved

                                             unanimously. They loved the
         McFarland Publishers, which         nostalgic content, the quality
         publishes a variety of scholarly    of the writing, and the
         entertainment books, had a          comprehensive nature of the
         booth at Comic-Con                  books. The only sticking point
         International in San Diego in       was their insistence on              Trudging through horrible
         2006, and I introduced myself       spelling the word “videogame”        games. Getting far enough
         to one of their editors. I gave     as two words.                        into really hard games to
         her a business card and told                                             describe and review them
         her to contact me if I could        What are the challenges              accurately and fairly. The
         contribute to any of their          associated with writing these        sheer exhaustion of having to
         books. Three days after I           books?                               write about the games in
         returned home, I received an                                             addition to playing them. Not
         email from that editor, asking      Condensing a long RPG or             having enough time to play
         me if I had any interesting         point-and-click adventure            new games because I’m so
         book ideas. I pounded out a         down to a clear and concise,         busy with the old systems.
         proposal and some sample            yet detailed overview.               Luckily, I largely prefer older



                                                           - 51 -
   46   47   48   49   50   51   52   53   54   55   56