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	<title>2000s Archives - Old School Gamer Magazine</title>
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	<title>2000s Archives - Old School Gamer Magazine</title>
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		<title>What to Expect When You Join a Minecraft Server</title>
		<link>https://www.oldschoolgamermagazine.com/what-to-expect-when-you-join-a-minecraft-server/</link>
		
		<dc:creator><![CDATA[Old School Gamer]]></dc:creator>
		<pubDate>Mon, 14 Sep 2026 18:20:38 +0000</pubDate>
				<category><![CDATA[2000s]]></category>
		<category><![CDATA[Console/Handheld]]></category>
		<category><![CDATA[Gaming]]></category>
		<guid isPermaLink="false">https://www.oldschoolgamermagazine.com/?p=118499</guid>

					<description><![CDATA[<p>Joining a Minecraft server means entering a version of the game shaped by its owners and players. The controls may feel familiar, but the spawn area, gamemodes, and ways to progress can be quite different from your single-player world. Knowing what to expect makes the first visit easier. You can spend less time wondering where [&#8230;]</p>
<p>The post <a href="https://www.oldschoolgamermagazine.com/what-to-expect-when-you-join-a-minecraft-server/">What to Expect When You Join a Minecraft Server</a> appeared first on <a href="https://www.oldschoolgamermagazine.com">Old School Gamer Magazine</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><span style="font-weight: 400;">Joining a Minecraft server means entering a version of the game shaped by its owners and players. The controls may feel familiar, but the spawn area, gamemodes, and ways to progress can be quite different from your single-player world.</span></p>
<p><span style="font-weight: 400;">Knowing what to expect makes the first visit easier. You can spend less time wondering where to go and more time finding something you enjoy.</span></p>
<h2><b>Your first stop may be a lobby</b></h2>
<p><span style="font-weight: 400;">On a network with several gamemodes, you may arrive in a central lobby with menus, signs, or NPCs (non-player characters) that help you choose where to play. A server built around one shared world may instead start you at spawn before letting you explore.</span></p>
<p><span style="font-weight: 400;">A network can make it convenient to switch between a building contest and a team PvP match. A shared world gives you somewhere to build a base and get to know the surrounding area.</span></p>
<p><span style="font-weight: 400;">If you’re not sure which kind of server you’d prefer, you can try </span><a href="https://minecraft-servers.co/"><span style="font-weight: 400;">a few possibilities from this Minecraft server list</span></a><span style="font-weight: 400;"> over a couple of sessions. Get past spawn and spend some time in the part of the server you’d actually use, whether that means joining a match or finding a place to build.</span></p>
<h2><b>Familiar activities may work differently</b></h2>
<p><span style="font-weight: 400;">A gamemode name gives you a broad idea of what to expect, but servers can change the details. Survival may stick to the familiar mix of mining, farming, and crafting, or add player shops, jobs, and other systems. Creative servers may give you individual plots or space for shared builds. PvP minigames can have different objectives, starting gear, and rules about respawning.</span></p>
<p><span style="font-weight: 400;">Extra systems can give you new reasons to mine, farm, or build. A player economy might let you sell materials you enjoy gathering and buy supplies for your next build. In a team game, building defenses can be just as useful as attacking the other side.</span></p>
<p><span style="font-weight: 400;">Read enough of the server’s guide to get started in your chosen gamemode. You don’t need to learn every command immediately. Start with how to leave spawn, get back to your base, and use the menus you’ll need.</span></p>
<p><span style="font-weight: 400;">If a server introduces unfamiliar items or custom mechanics, give yourself time to understand their purpose before judging the experience.</span></p>
<h2><b>Other players are part of the experience</b></h2>
<p><span style="font-weight: 400;">The people around you can be opponents, teammates, customers, or neighbors. Some gamemodes bring everyone together for a match; others leave you free to work on your own builds and meet up with people when you feel like it.</span></p>
<p><span style="font-weight: 400;">Asking a gameplay question is an easy way to start a conversation. You could ask where new players usually build, how to join a team, or where to find the instructions for your gamemode. Specific questions give other players something straightforward to help with.</span></p>
<p><span style="font-weight: 400;">Shared spaces also come with rules. A chest you can open isn’t necessarily yours to loot, and an unfinished build may still belong to an active player. Read the rules on stealing, griefing, and PvP before treating the world like your single-player save.</span></p>
<p><span style="font-weight: 400;">For server events, find out whether you can join straight away or need to sign up in advance. That matters if you’re hoping to take part during your first visit.</span></p>
<h2><b>Progress depends on the kind of server</b></h2>
<p><span style="font-weight: 400;">On a Survival server, progress might mean upgrading your gear, expanding a base, or opening a player shop. You return to continue what you started. In minigames played over separate rounds, improvement may be more about learning the maps, making better decisions, or working with your teammates.</span></p>
<p><span style="font-weight: 400;">Some servers also offer player levels, ranks, or unlocks. Find out what those systems actually give you. A cosmetic reward changes how something looks, while stronger gear can make fights easier.</span></p>
<p><span style="font-weight: 400;">If you plan to spend weeks or months on a build, read the server’s reset policy. The main world, resource worlds, inventories, and in-game money don’t necessarily reset together. Check what you’ll keep before committing to a large project.</span></p>
<h2><b>Spend your first visit playing</b></h2>
<p><span style="font-weight: 400;">Try the activity that interested you in the description. Finish a match, start a small build, or head out from spawn and explore. Notice any lag while moving or placing blocks, and see whether you can find people to play with at your usual time.</span></p>
<p><span style="font-weight: 400;">Keep the first goal modest. Learn enough to start playing; you can get to grips with the less familiar features later.</span></p>
<p><span style="font-weight: 400;">Before logging off, save the server address and anything you’ll need to find your way back, such as the gamemode, world name, or relevant home command. You’ll spend less time finding your way around when you log back in.</span></p>
<p>The post <a href="https://www.oldschoolgamermagazine.com/what-to-expect-when-you-join-a-minecraft-server/">What to Expect When You Join a Minecraft Server</a> appeared first on <a href="https://www.oldschoolgamermagazine.com">Old School Gamer Magazine</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">118499</post-id>	</item>
		<item>
		<title>Supply Chain Issues Delay NEOGEO AES+ Console Release</title>
		<link>https://www.oldschoolgamermagazine.com/supply-chain-issues-delay-neogeo-aes-console-release/</link>
		
		<dc:creator><![CDATA[Patrick Hickey Jr.]]></dc:creator>
		<pubDate>Mon, 14 Sep 2026 14:03:22 +0000</pubDate>
				<category><![CDATA[1990s]]></category>
		<category><![CDATA[2000s]]></category>
		<category><![CDATA[News]]></category>
		<guid isPermaLink="false">https://www.oldschoolgamermagazine.com/?p=118189</guid>

					<description><![CDATA[<p>Those who wanted to get their hands on the upcoming NEOGEO AES+ replica of the original console will have to wait a little longer. According on a release on Plaion UK’s X account, the console won’t be available until September 27, 2027. That ten-month delay comes due to supply chain issues, thanks to high-demand and [&#8230;]</p>
<p>The post <a href="https://www.oldschoolgamermagazine.com/supply-chain-issues-delay-neogeo-aes-console-release/">Supply Chain Issues Delay NEOGEO AES+ Console Release</a> appeared first on <a href="https://www.oldschoolgamermagazine.com">Old School Gamer Magazine</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p class="p1">Those who wanted to get their hands on the upcoming NEOGEO AES+ replica of the original console will have to wait a little longer.</p>
<p class="p1">According on a release on <a href="https://x.com/PLAION_UK/status/2097671372881453133/photo/1">Plaion UK’s X account</a>, the console won’t be available until September 27, 2027.</p>
<p class="p1">That ten-month delay comes due to supply chain issues, thanks to high-demand and a shortage of necessary Ram chips needed to support the device.</p>
<p class="p1">Arguably considered one of the best consoles for 2D fighters and arcade ports, the release of AES+ will eventually be a moment tons of gamers have waited for. For their patience, Plaion has promised a “Founding Supporter Bonus,” to those who pre-ordered the system.</p>
<p><img data-recalc-dims="1" decoding="async" data-attachment-id="118191" data-permalink="https://www.oldschoolgamermagazine.com/supply-chain-issues-delay-neogeo-aes-console-release/dfbxpz7t87h3uichytzzsd-1200-80/" data-orig-file="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/dFBXPZ7T87h3uichYtzzSD-1200-80.webp?fit=1200%2C675&amp;ssl=1" data-orig-size="1200,675" data-comments-opened="0" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="dFBXPZ7T87h3uichYtzzSD-1200-80" data-image-description="" data-image-caption="" data-medium-file="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/dFBXPZ7T87h3uichYtzzSD-1200-80.webp?fit=300%2C169&amp;ssl=1" data-large-file="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/dFBXPZ7T87h3uichYtzzSD-1200-80.webp?fit=1024%2C576&amp;ssl=1" class="alignnone size-full wp-image-118191" src="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/dFBXPZ7T87h3uichYtzzSD-1200-80.webp?resize=1080%2C608&#038;ssl=1" alt="" width="1080" height="608" srcset="https://www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/dFBXPZ7T87h3uichYtzzSD-1200-80.webp 1200w, https://www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/dFBXPZ7T87h3uichYtzzSD-1200-80-980x551.webp 980w, https://www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/dFBXPZ7T87h3uichYtzzSD-1200-80-480x270.webp 480w" sizes="(min-width: 0px) and (max-width: 480px) 480px, (min-width: 481px) and (max-width: 980px) 980px, (min-width: 981px) 1200px, 100vw" /></p>
<p class="p1"><b><i>How do you feel about the news? Will it impact your decision to purchase the console? Sound off in the comment section below and let us know.</i></b></p>
<p>The post <a href="https://www.oldschoolgamermagazine.com/supply-chain-issues-delay-neogeo-aes-console-release/">Supply Chain Issues Delay NEOGEO AES+ Console Release</a> appeared first on <a href="https://www.oldschoolgamermagazine.com">Old School Gamer Magazine</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">118189</post-id>	</item>
		<item>
		<title>Glen&#8217;s Retro Show &#8211; by Ryan Burger</title>
		<link>https://www.oldschoolgamermagazine.com/glens-retro-show-by-ryan-burger/</link>
		
		<dc:creator><![CDATA[Ryan Burger]]></dc:creator>
		<pubDate>Sat, 12 Sep 2026 11:21:21 +0000</pubDate>
				<category><![CDATA[2000s]]></category>
		<category><![CDATA[2010s]]></category>
		<category><![CDATA[old school gamer magazine]]></category>
		<guid isPermaLink="false">https://www.oldschoolgamermagazine.com/?p=113083</guid>

					<description><![CDATA[<p>Let’s start this out by telling you that Glen Planamento is one of the nicest people I have ever met in the ten years that I’ve been actively involved in the retro gaming community. I have had the pleasure of being his friend for a couple of years now and have been doing business with [&#8230;]</p>
<p>The post <a href="https://www.oldschoolgamermagazine.com/glens-retro-show-by-ryan-burger/">Glen&#8217;s Retro Show &#8211; by Ryan Burger</a> appeared first on <a href="https://www.oldschoolgamermagazine.com">Old School Gamer Magazine</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Let’s start this out by telling you that Glen Planamento is one of the nicest people I have ever met in the ten years that I’ve been actively involved in the retro gaming community. I have had the pleasure of being his friend for a couple of years now and have been doing business with him for the last two years, as he has worked on various innovative products for us Old School Gamers. What started out as a single video on a YouTube channel called Glen’s Retro Show with 340 views about cool stuff on the Amiga computer has grown tremendously, into a live weekly show with thousands of viewers and intermittent videos every week. Glen then made the&#8230;</p>
<p><a href="https://www.oldschoolgamermagazine.com/osgdigitalplus/osg53/" target="_blank" rel="noopener noreferrer">Read the rest of this article on page 64 by clicking here!</a></p>
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<p>Be sure to sign up to get Old School Gamer Magazine <a href="https://www.oldschoolgamermagazine.com/subscribe/" target="_blank" rel="noopener noreferrer">for free by clicking here!</a></p>
<p>The post <a href="https://www.oldschoolgamermagazine.com/glens-retro-show-by-ryan-burger/">Glen&#8217;s Retro Show &#8211; by Ryan Burger</a> appeared first on <a href="https://www.oldschoolgamermagazine.com">Old School Gamer Magazine</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">113083</post-id>	</item>
		<item>
		<title>Doom Video Games: How One Doomed Space Marine Changed Gaming Forever</title>
		<link>https://www.oldschoolgamermagazine.com/doom-video-games-how-one-doomed-space-marine-changed-gaming-forever/</link>
		
		<dc:creator><![CDATA[Old School Gamer]]></dc:creator>
		<pubDate>Fri, 11 Sep 2026 17:03:25 +0000</pubDate>
				<category><![CDATA[1990s]]></category>
		<category><![CDATA[2000s]]></category>
		<category><![CDATA[Press Release]]></category>
		<category><![CDATA[Doom]]></category>
		<guid isPermaLink="false">https://www.oldschoolgamermagazine.com/?p=113445</guid>

					<description><![CDATA[<p>Doom Video Games How One Doomed Space Marine Changed Gaming Forever Author: Mat Bradley-Tschirgi Highlights Includes over a dozen new interviews with game designers, programmers, Doom enthusiasts, and more! Features thoughtful analysis of over 30 Doom games, ports, and fan-made levels! Over 120 pictures featuring your favorite moments from both Doom games and games that [&#8230;]</p>
<p>The post <a href="https://www.oldschoolgamermagazine.com/doom-video-games-how-one-doomed-space-marine-changed-gaming-forever/">Doom Video Games: How One Doomed Space Marine Changed Gaming Forever</a> appeared first on <a href="https://www.oldschoolgamermagazine.com">Old School Gamer Magazine</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Doom Video Games<br />
How One Doomed Space Marine Changed Gaming Forever<br />
Author: Mat Bradley-Tschirgi</p>
<p><img data-recalc-dims="1" decoding="async" data-attachment-id="113447" data-permalink="https://www.oldschoolgamermagazine.com/doom-video-games-how-one-doomed-space-marine-changed-gaming-forever/screenshot-2026-09-07-120250/" data-orig-file="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/Screenshot-2026-09-07-120250.png?fit=266%2C385&amp;ssl=1" data-orig-size="266,385" data-comments-opened="0" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="Screenshot 2026-09-07 120250" data-image-description="" data-image-caption="" data-medium-file="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/Screenshot-2026-09-07-120250.png?fit=207%2C300&amp;ssl=1" data-large-file="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/Screenshot-2026-09-07-120250.png?fit=266%2C385&amp;ssl=1" class="alignnone size-full wp-image-113447" src="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/Screenshot-2026-09-07-120250.png?resize=266%2C385&#038;ssl=1" alt="" width="266" height="385" srcset="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/Screenshot-2026-09-07-120250.png?w=266&amp;ssl=1 266w, https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/Screenshot-2026-09-07-120250.png?resize=207%2C300&amp;ssl=1 207w" sizes="(max-width: 266px) 100vw, 266px" /><br />
Highlights</p>
<p>Includes over a dozen new interviews with game designers, programmers, Doom enthusiasts, and more!<br />
Features thoughtful analysis of over 30 Doom games, ports, and fan-made levels!<br />
Over 120 pictures featuring your favorite moments from both Doom games and games that inspired Doom!<br />
Learn how the Wolfenstein 3D series influenced Doom!<br />
Discusses the newest Doom game Doom: The Dark Ages!</p>
<p>If you&#8217;ve ever played a video game, you&#8217;ve no doubt heard of Doom. A seminal first-person shooter that rose from the ashes of Wolfenstein 3D, Doom managed to capture the heart, soul, and ludicrous gibs of gamers across the world and Hell alike from the original game released on MS-DOS in 1993 all the way to the latest entry, Doom: The Dark Ages, on modern consoles.<br />
In Doom Video Games: How a Doomed Space Marine Changed Gaming Forever, author Mat Bradley-Tschirgi looks at the core Doom games, their most notable ports, the motion pictures, and even early games (who can forget Dark Designs I: Grelminar&#8217;s Staff?) that served as inspiration for the fast-paced demon battling gameplay everyone grew to know and love.</p>
<p><img data-recalc-dims="1" decoding="async" data-attachment-id="113446" data-permalink="https://www.oldschoolgamermagazine.com/doom-video-games-how-one-doomed-space-marine-changed-gaming-forever/screenshot-2026-09-07-120310/" data-orig-file="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/Screenshot-2026-09-07-120310.png?fit=280%2C217&amp;ssl=1" data-orig-size="280,217" data-comments-opened="0" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="Screenshot 2026-09-07 120310" data-image-description="" data-image-caption="" data-medium-file="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/Screenshot-2026-09-07-120310.png?fit=280%2C217&amp;ssl=1" data-large-file="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/Screenshot-2026-09-07-120310.png?fit=280%2C217&amp;ssl=1" class="alignnone size-full wp-image-113446" src="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/Screenshot-2026-09-07-120310.png?resize=280%2C217&#038;ssl=1" alt="" width="280" height="217" /></p>
<p>In his signature style, Mat also offers over a dozen candid interviews with game designers (John Romero, Tom Hall, Sandy Petersen), programmers (Randy Linden, Rebecca Heineman), gaming enthusiasts (Anatoly Sashkin, Bhaal_Spawn, Xous) in the midst of his cheeky yet candid analysis of the games themselves. Mat also looks at some of the more obscure variants (Doom on the Sega 32X, anyone?) and celebrated fan-made levels, making this a fascinating tome packed with over 120 pictures for your practical perusal!<br />
NEW BOOK RELEASE<br />
RRP: £35<br />
ISBN: 9781036130282<br />
232 PAGES   ·   HARDBACK<br />
PUBLISHED: AUGUST 2026<br />
WHITE OWL</p>
<p><iframe title="Doom Video Games: How One Doomed Space Marine Changed Gaming Forever" type="text/html" width="1080" height="550" frameborder="0" allowfullscreen allow="clipboard-write" style="max-width:100%" src="https://read.amazon.com/kp/card?asin=B0GH3GYPS9"></iframe></p>
<p>It&#8217;s time to lay down your plasma rifle, crack open a beverage the Doom Slayer would be proud of, and dig into a book like no other that will bring old memories rushing back and inspire you to create new ones.<br />
About the Author<br />
Mat Bradley-Tschirgi is a prolific pop culture author. He has written for outlets including Fanatical, Old School Gamer Magazine, Polygon, Podcast Magazine, and others. He currently hosts The Film-Flam Man Podcast, an interview show looking at author, filmmakers, and journalists about filmmaking and the creative process.<br />
Mat resides in the Pacific Northwest with his wife, dogs, and cats.</p>
<p>The post <a href="https://www.oldschoolgamermagazine.com/doom-video-games-how-one-doomed-space-marine-changed-gaming-forever/">Doom Video Games: How One Doomed Space Marine Changed Gaming Forever</a> appeared first on <a href="https://www.oldschoolgamermagazine.com">Old School Gamer Magazine</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">113445</post-id>	</item>
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		<title>Arthurian Golden Axe? Review key for Blades &#038; Battles (Arcade Beat &#8217;em Up)</title>
		<link>https://www.oldschoolgamermagazine.com/arthurian-golden-axe-review-key-for-blades-battles-arcade-beat-em-up/</link>
		
		<dc:creator><![CDATA[Todd Friedman]]></dc:creator>
		<pubDate>Fri, 11 Sep 2026 12:16:50 +0000</pubDate>
				<category><![CDATA[1990s]]></category>
		<category><![CDATA[2000s]]></category>
		<category><![CDATA[Press Release]]></category>
		<category><![CDATA[press]]></category>
		<guid isPermaLink="false">https://www.oldschoolgamermagazine.com/?p=116929</guid>

					<description><![CDATA[<p>Doth thine heart yearn for the glory days of 90s arcades, when conquering evil demanded a friend on the couch, blistered thumbs, and a battle-ready broadsword? https://www.qubytegames.store/allgames/blades-%26-battles Picture this: King Arthur meets the raw, visceral combat of Golden Axe and Knights of the Round. That is the essence of Blades &#38; Battles, the new flagship 2.5D arcade [&#8230;]</p>
<p>The post <a href="https://www.oldschoolgamermagazine.com/arthurian-golden-axe-review-key-for-blades-battles-arcade-beat-em-up/">Arthurian Golden Axe? Review key for Blades &#038; Battles (Arcade Beat &#8217;em Up)</a> appeared first on <a href="https://www.oldschoolgamermagazine.com">Old School Gamer Magazine</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Doth thine heart yearn for the glory days of 90s arcades, when conquering evil demanded a friend on the couch, blistered thumbs, and a battle-ready broadsword?</p>
<p><a href="https://www.qubytegames.store/allgames/blades-%26-battles" target="_blank" rel="noopener">https://www.qubytegames.store/allgames/blades-%26-battles</a></p>
<p>Picture this: <strong>King Arthur meets the raw, visceral combat of Golden Axe and Knights of the Round.</strong></p>
<p>That is the essence of <strong>Blades &amp; Battles</strong>, the new flagship 2.5D arcade sword-brawler developed and published globally by <strong>QUByte Interactive</strong>. Set in an untamed mythic Britain before the Round Table was ever forged, you take up the mantle of a young, athletic Arthur or his swift companion Lancelot to carve through waves of undead beasts and mythical horrors summoned by Morgana le Fay.</p>
<p><img data-recalc-dims="1" decoding="async" data-attachment-id="116930" data-permalink="https://www.oldschoolgamermagazine.com/arthurian-golden-axe-review-key-for-blades-battles-arcade-beat-em-up/enemy-bg3/" data-orig-file="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/enemy-bg3.png?fit=1920%2C1920&amp;ssl=1" data-orig-size="1920,1920" data-comments-opened="0" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="enemy-bg3" data-image-description="" data-image-caption="" data-medium-file="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/enemy-bg3.png?fit=300%2C300&amp;ssl=1" data-large-file="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/enemy-bg3.png?fit=1024%2C1024&amp;ssl=1" class="alignnone  wp-image-116930" src="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/enemy-bg3.png?resize=241%2C241&#038;ssl=1" alt="" width="241" height="241" /></p>
<p><strong>Wouldst thou test thy mettle on the battlefield? We would gladly grant thee a review key.</strong><br />
Simply reply to this missive and let us know thy preferred realm: <strong>Steam (PC), PlayStation 4/5, Xbox One/Series X|S, or Nintendo Switch</strong> (plus thy region), and our squires shall dispatch thy code right away.</p>
<p><img data-recalc-dims="1" decoding="async" data-attachment-id="116932" data-permalink="https://www.oldschoolgamermagazine.com/arthurian-golden-axe-review-key-for-blades-battles-arcade-beat-em-up/attachment/037/" data-orig-file="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/037.jpg?fit=1920%2C1080&amp;ssl=1" data-orig-size="1920,1080" data-comments-opened="0" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="037" data-image-description="" data-image-caption="" data-medium-file="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/037.jpg?fit=300%2C169&amp;ssl=1" data-large-file="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/037.jpg?fit=1024%2C576&amp;ssl=1" class="alignnone  wp-image-116932" src="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/037.jpg?resize=365%2C205&#038;ssl=1" alt="" width="365" height="205" /><img data-recalc-dims="1" decoding="async" data-attachment-id="116931" data-permalink="https://www.oldschoolgamermagazine.com/arthurian-golden-axe-review-key-for-blades-battles-arcade-beat-em-up/attachment/033/" data-orig-file="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/033.jpg?fit=1920%2C1080&amp;ssl=1" data-orig-size="1920,1080" data-comments-opened="0" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="033" data-image-description="" data-image-caption="" data-medium-file="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/033.jpg?fit=300%2C169&amp;ssl=1" data-large-file="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/033.jpg?fit=1024%2C576&amp;ssl=1" class="alignnone  wp-image-116931" src="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/033.jpg?resize=369%2C207&#038;ssl=1" alt="" width="369" height="207" /></p>
<p><strong>Release Date:</strong> <em>Blades &amp; Battles</em> officially launches on <strong>September 29, 2026</strong> for PC (Steam &amp; Epic), Xbox, PlayStation, and Nintendo Switch.</p>
<p><iframe title="Golden Axe Meets King Arthur! Blades &amp; Battles - Official Release Date Trailer" width="1080" height="608" src="https://www.youtube.com/embed/dG7cVw6UOms?feature=oembed"  allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>The post <a href="https://www.oldschoolgamermagazine.com/arthurian-golden-axe-review-key-for-blades-battles-arcade-beat-em-up/">Arthurian Golden Axe? Review key for Blades &#038; Battles (Arcade Beat &#8217;em Up)</a> appeared first on <a href="https://www.oldschoolgamermagazine.com">Old School Gamer Magazine</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">116929</post-id>	</item>
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		<title>Marvel vs. Capcom 2 &#8211; by Brett Weiss</title>
		<link>https://www.oldschoolgamermagazine.com/marvel-vs-capcom-2-by-brett-weiss/</link>
		
		<dc:creator><![CDATA[Brett Weiss]]></dc:creator>
		<pubDate>Thu, 10 Sep 2026 10:18:20 +0000</pubDate>
				<category><![CDATA[1990s]]></category>
		<category><![CDATA[2000s]]></category>
		<category><![CDATA[Magazine Preview]]></category>
		<category><![CDATA[old school gamer magazine]]></category>
		<guid isPermaLink="false">https://www.oldschoolgamermagazine.com/?p=113081</guid>

					<description><![CDATA[<p>Marvel vs. Capcom 2: New Age of Heroes is one of the greatest games of its genre, and as a longtime fan of superheroes and fighters, I love it. Some of my earliest comic- reading memories were at two of my cousins’ houses—one stocked with funny animal and cartoon titles, which were fine, and the [&#8230;]</p>
<p>The post <a href="https://www.oldschoolgamermagazine.com/marvel-vs-capcom-2-by-brett-weiss/">Marvel vs. Capcom 2 &#8211; by Brett Weiss</a> appeared first on <a href="https://www.oldschoolgamermagazine.com">Old School Gamer Magazine</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Marvel vs. Capcom 2: New Age of Heroes is one of the greatest games of its genre, and as a longtime fan of superheroes and fighters, I love it. Some of my earliest comic- reading memories were at two of my cousins’ houses—one stocked with funny animal and cartoon titles, which were fine, and the other filled with Spider- Man, Captain America, Fantastic Four, and the like, which were much cooler. I watched anything related to superheroes on TV, including The Incredible Hulk and even The Electric Company, just for its Spider-Man segments.</p>
<p>I grew up immersed in the work of Stan Lee, Steve Ditko, and John Romita on The Amazing Spider-Man, and as a teenager binged on Frank Miller’s Daredevil and Chris Claremont and John Byrne’s The Uncanny X-Men, to name a few. Years later, I played Street Fighter II: Turbo with my wife repeatedly until we got too competitive and&#8230;</p>
<p><a href="https://www.oldschoolgamermagazine.com/osgdigitalplus/osg53/" target="_blank" rel="noopener noreferrer">Read the rest of this article on page 50 by clicking here!</a></p>
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<p>Be sure to sign up to get Old School Gamer Magazine <a href="https://www.oldschoolgamermagazine.com/subscribe/" target="_blank" rel="noopener noreferrer">for free by clicking here!</a></p>
<p>The post <a href="https://www.oldschoolgamermagazine.com/marvel-vs-capcom-2-by-brett-weiss/">Marvel vs. Capcom 2 &#8211; by Brett Weiss</a> appeared first on <a href="https://www.oldschoolgamermagazine.com">Old School Gamer Magazine</a>.</p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">113081</post-id>	</item>
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		<title>Aliens: The Video Games An Unofficial Guide</title>
		<link>https://www.oldschoolgamermagazine.com/aliens-the-video-games-an-unofficial-guide/</link>
		
		<dc:creator><![CDATA[Old School Gamer]]></dc:creator>
		<pubDate>Wed, 09 Sep 2026 16:55:50 +0000</pubDate>
				<category><![CDATA[1990s]]></category>
		<category><![CDATA[2000s]]></category>
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		<category><![CDATA[books]]></category>
		<guid isPermaLink="false">https://www.oldschoolgamermagazine.com/?p=113440</guid>

					<description><![CDATA[<p>Aliens: The Video Games An Unofficial Guide Author: Mike Diver Highlights Details every officially licensed Alien series video game &#8211; including Alien vs Predator titles &#8211; from early &#8217;80s computer and console releases to cutting-edge virtual reality. Taps into the series&#8217; cinematic and comic history to place games within timelines and provide a sense of [&#8230;]</p>
<p>The post <a href="https://www.oldschoolgamermagazine.com/aliens-the-video-games-an-unofficial-guide/">Aliens: The Video Games An Unofficial Guide</a> appeared first on <a href="https://www.oldschoolgamermagazine.com">Old School Gamer Magazine</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Aliens: The Video Games<br />
An Unofficial Guide<br />
Author: Mike Diver<br />
Highlights</p>
<p>Details every officially licensed Alien series video game &#8211; including Alien vs Predator<br />
titles &#8211; from early &#8217;80s computer and console releases to cutting-edge virtual reality. Taps into the series&#8217; cinematic and comic history to place games within timelines and provide a sense of narrative context where necessary, so as to (hopefully!) appeal to more than just gamers.<br />
•This is the only book of its kind &#8211; and it releases in the same year as Aliens&#8217; 40th anniversary<br />
•<br />
Includes over 20 brand-new (and exclusive to this book) interviews with game<br />
developers, providing first-hand insight into the development of Alien games, across a period of 40 years.<br />
(Games/chapters with new interviews include Alien (1984), Aliens: The Computer Game (1987), Alien 3 (1992-93), Alien Trilogy (1996), Alien vs, Predator (1994), Aliens: Infestation (2011), Alien: Isolation (2014), Alien Resurrection (2000), Aliens: Colonial Marines (2013) and Alien: Rogue Incursion (2024).)<br />
•<br />
Contains chapters on unlicensed Alien games, fan-made games, cancelled projects,<br />
Predator-only experiences and games inspired by all things Alien.</p>
<p><img data-recalc-dims="1" decoding="async" data-attachment-id="113441" data-permalink="https://www.oldschoolgamermagazine.com/aliens-the-video-games-an-unofficial-guide/screenshot-2026-09-07-115814/" data-orig-file="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/Screenshot-2026-09-07-115814.png?fit=261%2C607&amp;ssl=1" data-orig-size="261,607" data-comments-opened="0" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="Screenshot 2026-09-07 115814" data-image-description="" data-image-caption="" data-medium-file="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/Screenshot-2026-09-07-115814.png?fit=129%2C300&amp;ssl=1" data-large-file="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/Screenshot-2026-09-07-115814.png?fit=261%2C607&amp;ssl=1" class="alignnone size-full wp-image-113441" src="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/Screenshot-2026-09-07-115814.png?resize=261%2C607&#038;ssl=1" alt="" width="261" height="607" srcset="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/Screenshot-2026-09-07-115814.png?w=261&amp;ssl=1 261w, https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/Screenshot-2026-09-07-115814.png?resize=129%2C300&amp;ssl=1 129w" sizes="(max-width: 261px) 100vw, 261px" /></p>
<p><a href="https://www.amazon.com/History-Resident-Evil-Tommy-Keough/dp/1036113353" target="_blank" rel="noopener">https://www.amazon.com/History-Resident-Evil-Tommy-Keough/dp/1036113353</a><br />
•<br />
Features packaging photography, game screenshots, promotional and concept art &#8211;<br />
including hand-drawn designs from the &#8217;80s.<br />
•<br />
Foreword by renowned writer and &#8216;creative thing doer&#8217; Andy Kelly (Other Places, Dark<br />
Stock Photography, author of Perfect Organism: An Alien Isolation Companion).<br />
NEW BOOK RELEASE<br />
RRP: £29.99<br />
ISBN: 9781036127718<br />
184 PAGES   ·   HARDBACK<br />
PUBLISHED: AUGUST 2026<br />
WHITE OWL</p>
<p><img data-recalc-dims="1" decoding="async" data-attachment-id="113442" data-permalink="https://www.oldschoolgamermagazine.com/aliens-the-video-games-an-unofficial-guide/screenshot-2026-09-07-115719/" data-orig-file="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/Screenshot-2026-09-07-115719.png?fit=231%2C230&amp;ssl=1" data-orig-size="231,230" data-comments-opened="0" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="Screenshot 2026-09-07 115719" data-image-description="" data-image-caption="" data-medium-file="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/Screenshot-2026-09-07-115719.png?fit=231%2C230&amp;ssl=1" data-large-file="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/Screenshot-2026-09-07-115719.png?fit=231%2C230&amp;ssl=1" class="alignnone size-full wp-image-113442" src="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/Screenshot-2026-09-07-115719.png?resize=231%2C230&#038;ssl=1" alt="" width="231" height="230" srcset="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/Screenshot-2026-09-07-115719.png?w=231&amp;ssl=1 231w, https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/Screenshot-2026-09-07-115719.png?resize=150%2C150&amp;ssl=1 150w" sizes="(max-width: 231px) 100vw, 231px" /></p>
<p>Aliens: The Video Games is the first complete history of interactive adventures based on the stunning sci-fi universe of the hit movie series and global multimedia franchise. From intense horror experiences pitting players against unkillable monsters to all-action affairs with armed marines facing off against swarms of acid-for-blood xenomorphs, every official video game version of Aliens is featured.<br />
In-depth accounts of each title, from creative processes to critical receptions, are complemented by over 20 all-new interviews with the developers who made these incredibly varied video games.<br />
Starting in the early 1980s, Aliens: The Video Games tracks the evolution of Alien games from primitive home computers through every generation of console and onto cutting-edge virtual reality. As well as computer and console games directly based on, or spun out from, the events of the Alien movies and comics, this book explores Predator crossovers, cancelled projects, arcade light-gun shooters, and Alien characters&#8217; appearances in other releases.<br />
Aliens: The Video Games also covers a range of unlicensed and fan-made games directly based on the movies and related media; games based exclusively on the Predator series; and other experiences wearing unmistakable Alien inspiration proudly on their pixelated sleeves.</p>
<p><iframe title="Aliens: The Video Games: An Unofficial Guide" type="text/html" width="1080" height="550" frameborder="0" allowfullscreen allow="clipboard-write" style="max-width:100%" src="https://read.amazon.com/kp/card?asin=1036127710"></iframe></p>
<p>The post <a href="https://www.oldschoolgamermagazine.com/aliens-the-video-games-an-unofficial-guide/">Aliens: The Video Games An Unofficial Guide</a> appeared first on <a href="https://www.oldschoolgamermagazine.com">Old School Gamer Magazine</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">113440</post-id>	</item>
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		<title>Modern Fighting Game Collections &#8211; by Brian Lesyk</title>
		<link>https://www.oldschoolgamermagazine.com/modern-fighting-game-collections-by-brian-lesyk/</link>
		
		<dc:creator><![CDATA[Brian Lesyk]]></dc:creator>
		<pubDate>Tue, 08 Sep 2026 12:15:05 +0000</pubDate>
				<category><![CDATA[1990s]]></category>
		<category><![CDATA[2000s]]></category>
		<category><![CDATA[Magazine Preview]]></category>
		<category><![CDATA[old school gamer magazine]]></category>
		<guid isPermaLink="false">https://www.oldschoolgamermagazine.com/?p=113079</guid>

					<description><![CDATA[<p>Most of us would generally agree that the 1990s represented the golden age of fighting games. The quality and quantity of fighting game titles that emerged during that decade was unprecedented, to say the very least. Of course, there were some notable duds, but in a time when every developer was striving to solidify themselves [&#8230;]</p>
<p>The post <a href="https://www.oldschoolgamermagazine.com/modern-fighting-game-collections-by-brian-lesyk/">Modern Fighting Game Collections &#8211; by Brian Lesyk</a> appeared first on <a href="https://www.oldschoolgamermagazine.com">Old School Gamer Magazine</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Most of us would generally agree that the 1990s represented the golden age of fighting games. The quality and quantity of fighting game titles that emerged during that decade was unprecedented, to say the very least. Of course, there were some notable duds, but in a time when every developer was striving to solidify themselves as a viable fighting game maker, there were bound to be missteps. Still, it was the decade that brought us such legendary franchises like Mortal Kombat, Killer Instinct, Virtua Fighter, and Tekken. And, of course  the catalyst for this uprising of the fighting game genre was due in no small part to the stratospheric critical and financial success of Street Fighter II (Capcom, 1991). It’s probably safe to assume that for most of us old&#8230;</p>
<p><a href="https://www.oldschoolgamermagazine.com/osgdigitalplus/osg53/" target="_blank" rel="noopener noreferrer">Read the rest of this article on page 46 by clicking here!</a></p>
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<p>Be sure to sign up to get Old School Gamer Magazine <a href="https://www.oldschoolgamermagazine.com/subscribe/" target="_blank" rel="noopener noreferrer">for free by clicking here!</a></p>
<p>The post <a href="https://www.oldschoolgamermagazine.com/modern-fighting-game-collections-by-brian-lesyk/">Modern Fighting Game Collections &#8211; by Brian Lesyk</a> appeared first on <a href="https://www.oldschoolgamermagazine.com">Old School Gamer Magazine</a>.</p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">113079</post-id>	</item>
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		<title>Mortal Kombat &#8211; by Patrick Hickey, Jr.</title>
		<link>https://www.oldschoolgamermagazine.com/mortal-kombat-by-patrick-hickey-jr-2/</link>
		
		<dc:creator><![CDATA[Patrick Hickey Jr.]]></dc:creator>
		<pubDate>Sun, 06 Sep 2026 09:11:19 +0000</pubDate>
				<category><![CDATA[1990s]]></category>
		<category><![CDATA[2000s]]></category>
		<category><![CDATA[Magazine Preview]]></category>
		<category><![CDATA[old school gamer magazine]]></category>
		<guid isPermaLink="false">https://www.oldschoolgamermagazine.com/?p=113077</guid>

					<description><![CDATA[<p>The road of Mortal Kombat, from arcade juggernaut to iconic home console title, is a long one. The brainchild of John Tobias and Ed Boon was developed before Capcom’s Street Fighter II hit the arcade scene, so Tobias and Boon were working with a tabula rasa. Although both teams were redefining what a fighting game [&#8230;]</p>
<p>The post <a href="https://www.oldschoolgamermagazine.com/mortal-kombat-by-patrick-hickey-jr-2/">Mortal Kombat &#8211; by Patrick Hickey, Jr.</a> appeared first on <a href="https://www.oldschoolgamermagazine.com">Old School Gamer Magazine</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>The road of Mortal Kombat, from arcade juggernaut to iconic home console title, is a long one. The brainchild of John Tobias and Ed Boon was developed before Capcom’s Street Fighter II hit the arcade scene, so Tobias and Boon were working with a tabula rasa. Although both teams were redefining what a fighting game could or should be, Mortal Kombat was using an entirely different brush. The combination of realistic graphics and wild attacks like fireballs, lightning, and ice shards made it accessible to both kids and adults. This is what made it iconic&#8230;</p>
<p><a href="https://www.oldschoolgamermagazine.com/osgdigitalplus/osg53/" target="_blank" rel="noopener noreferrer">Read the rest of this article on page 42 by clicking here!</a></p>
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<p>Be sure to sign up to get Old School Gamer Magazine <a href="https://www.oldschoolgamermagazine.com/subscribe/" target="_blank" rel="noopener noreferrer">for free by clicking here!</a></p>
<p>The post <a href="https://www.oldschoolgamermagazine.com/mortal-kombat-by-patrick-hickey-jr-2/">Mortal Kombat &#8211; by Patrick Hickey, Jr.</a> appeared first on <a href="https://www.oldschoolgamermagazine.com">Old School Gamer Magazine</a>.</p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">113077</post-id>	</item>
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		<title>HAMSTER Corporation &#124; “Arcade Archives ARKANOID REVENGE OF DOH” Releases Sep 3 on Switch, Switch 2, PS4/5, Xbox Series X&#124;S</title>
		<link>https://www.oldschoolgamermagazine.com/hamster-corporation-arcade-archives-arkanoid-revenge-of-doh-releases-sep-3-on-switch-switch-2-ps4-5-xbox-series-xs/</link>
		
		<dc:creator><![CDATA[Todd Friedman]]></dc:creator>
		<pubDate>Sat, 05 Sep 2026 17:13:17 +0000</pubDate>
				<category><![CDATA[1990s]]></category>
		<category><![CDATA[2000s]]></category>
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		<category><![CDATA[Nintendo Switch]]></category>
		<guid isPermaLink="false">https://www.oldschoolgamermagazine.com/?p=113285</guid>

					<description><![CDATA[<p>There are some arcade games that simply don&#8217;t need much introduction. ARKANOID is one of them. Originally released by Taito in 1986, the paddle-and-ball classic became one of the defining block-breaking games of the arcade era. Its 1987 sequel, ARKANOID: REVENGE OF DOH, took the basic formula and expanded it with new enemies, stage designs, [&#8230;]</p>
<p>The post <a href="https://www.oldschoolgamermagazine.com/hamster-corporation-arcade-archives-arkanoid-revenge-of-doh-releases-sep-3-on-switch-switch-2-ps4-5-xbox-series-xs/">HAMSTER Corporation | “Arcade Archives ARKANOID REVENGE OF DOH” Releases Sep 3 on Switch, Switch 2, PS4/5, Xbox Series X|S</a> appeared first on <a href="https://www.oldschoolgamermagazine.com">Old School Gamer Magazine</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p class="isSelectedEnd">There are some arcade games that simply don&#8217;t need much introduction. <em>ARKANOID</em> is one of them. Originally released by Taito in 1986, the paddle-and-ball classic became one of the defining block-breaking games of the arcade era. Its 1987 sequel, <em>ARKANOID: REVENGE OF DOH</em>, took the basic formula and expanded it with new enemies, stage designs, power-ups, and challenges.</p>
<p class="isSelectedEnd">Now HAMSTER Corporation has brought <em>ARKANOID: REVENGE OF DOH</em> to Nintendo Switch 2 as part of its <strong>Arcade Archives 2</strong> series. Rather than completely remake the game for modern audiences, HAMSTER takes a preservation-first approach, keeping the original arcade experience intact while adding modern features that make the game considerably more convenient to play today.</p>
<p><img data-recalc-dims="1" decoding="async" data-attachment-id="113289" data-permalink="https://www.oldschoolgamermagazine.com/hamster-corporation-arcade-archives-arkanoid-revenge-of-doh-releases-sep-3-on-switch-switch-2-ps4-5-xbox-series-xs/images-3-2/" data-orig-file="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/images-3.jpg?fit=299%2C168&amp;ssl=1" data-orig-size="299,168" data-comments-opened="0" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="images (3)" data-image-description="" data-image-caption="" data-medium-file="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/images-3.jpg?fit=299%2C168&amp;ssl=1" data-large-file="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/images-3.jpg?fit=299%2C168&amp;ssl=1" class="alignnone size-full wp-image-113289" src="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/images-3.jpg?resize=299%2C168&#038;ssl=1" alt="" width="299" height="168" /></p>
<p>The result is one of those releases that understands exactly what makes an old arcade game special.</p>
<p class="isSelectedEnd">the ball, and advance through increasingly difficult stages.</p>
<p class="isSelectedEnd">The sequel adds considerably more variety to that formula. Blocks can move, regenerate, or behave differently, while enemies and obstacles make later stages much more challenging.</p>
<p class="isSelectedEnd">There is also a branching stage structure, allowing players to take different routes through the game.</p>
<p><img data-recalc-dims="1" decoding="async" data-attachment-id="113288" data-permalink="https://www.oldschoolgamermagazine.com/hamster-corporation-arcade-archives-arkanoid-revenge-of-doh-releases-sep-3-on-switch-switch-2-ps4-5-xbox-series-xs/images-4-2/" data-orig-file="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/images-4.jpg?fit=480%2C639&amp;ssl=1" data-orig-size="480,639" data-comments-opened="0" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="images (4)" data-image-description="" data-image-caption="" data-medium-file="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/images-4.jpg?fit=225%2C300&amp;ssl=1" data-large-file="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/images-4.jpg?fit=480%2C639&amp;ssl=1" class="alignnone size-full wp-image-113288" src="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/images-4.jpg?resize=480%2C639&#038;ssl=1" alt="" width="480" height="639" srcset="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/images-4.jpg?w=480&amp;ssl=1 480w, https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/images-4.jpg?resize=225%2C300&amp;ssl=1 225w" sizes="(max-width: 480px) 100vw, 480px" /></p>
<h2>Arcade Archives 2 Features</h2>
<p class="isSelectedEnd">This is where HAMSTER&#8217;s Switch 2 release becomes more than simply playing an old game on new hardware.</p>
<p class="isSelectedEnd">The release includes several different ways to play, including Original Mode, Hi Score Mode, Caravan Mode, and Time Attack Mode.</p>
<p class="isSelectedEnd">Time Attack is particularly interesting because it changes the objective. Instead of concentrating exclusively on score, you&#8217;re trying to complete the game as quickly as possible.</p>
<p class="isSelectedEnd">There are also save features, online rankings, rewind functionality, and rapid-fire options.</p>
<p class="isSelectedEnd">These additions don&#8217;t fundamentally change <em>REVENGE OF DOH</em>. Instead, they give modern players different ways to enjoy the original game.</p>
<p>That is exactly the approach I want to see from a classic-game collection.</p>
<p class="isSelectedEnd">At around the $10 price point, this is an easy recommendation for classic arcade fans.</p>
<p class="isSelectedEnd">The value proposition is somewhat different for players who aren&#8217;t interested in arcade history.</p>
<p class="isSelectedEnd">You&#8217;re essentially buying a faithful recreation of a game that is nearly four decades old, rather than a brand-new Switch 2 production.</p>
<p class="isSelectedEnd">But for players who appreciate classic arcade gaming, that&#8217;s precisely the appeal.</p>
<p>HAMSTER has preserved the original game while adding features that make it considerably easier to enjoy on modern hardware.</p>
<p><img data-recalc-dims="1" decoding="async" data-attachment-id="113290" data-permalink="https://www.oldschoolgamermagazine.com/hamster-corporation-arcade-archives-arkanoid-revenge-of-doh-releases-sep-3-on-switch-switch-2-ps4-5-xbox-series-xs/images-2-2/" data-orig-file="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/images-2.jpg?fit=554%2C554&amp;ssl=1" data-orig-size="554,554" data-comments-opened="0" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="images (2)" data-image-description="" data-image-caption="" data-medium-file="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/images-2.jpg?fit=300%2C300&amp;ssl=1" data-large-file="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/images-2.jpg?fit=554%2C554&amp;ssl=1" class="alignnone size-full wp-image-113290" src="https://i0.wp.com/www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/images-2.jpg?resize=554%2C554&#038;ssl=1" alt="" width="554" height="554" srcset="https://www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/images-2.jpg 554w, https://www.oldschoolgamermagazine.com/wp-content/uploads/2026/09/images-2-480x480.jpg 480w" sizes="(min-width: 0px) and (max-width: 480px) 480px, (min-width: 481px) 554px, 100vw" /></p>
<p>The post <a href="https://www.oldschoolgamermagazine.com/hamster-corporation-arcade-archives-arkanoid-revenge-of-doh-releases-sep-3-on-switch-switch-2-ps4-5-xbox-series-xs/">HAMSTER Corporation | “Arcade Archives ARKANOID REVENGE OF DOH” Releases Sep 3 on Switch, Switch 2, PS4/5, Xbox Series X|S</a> appeared first on <a href="https://www.oldschoolgamermagazine.com">Old School Gamer Magazine</a>.</p>
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