Page 22 - OSG Presents Classic Gamer Magazine #2
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sorely lacking any Adventures of him.
big name licensing Tron This game requires the Intellivoice
agreements for the Atari 2600 attachment, so don’t even bother trying
Intellivision and to play without it; you won’t have a clue
hedged their bets This time take where to go, nor will you know the code
on Tron. The re- Tron and keep him to destroy the MCP. The usual band of
sults were often running around four bad guys are in your way, including
less than spectacu- stories of platforms Recognizers and tanks.
lar, but there are a (bisected by the I/O The graphics are a tad on the bland
few diamonds in Tower) while being side for the Intellivision and are
the bunch. Tron Deadly Discs - Intellivision chased by the “blockier” than usual.
MCP’s lackeys. Overall Score: C-
This is a largely
Tron Deadly Discs forgettable game that has you con-
Intellivision tinually going up and down elevators
and collecting bits of data while avoid-
This game is styled after the arcade ing grid bugs, Recognizers, and enemy
game “Discs of Tron.” You play the tanks. You also get to hop a ride on a
role of the hero, Tron, and run Solar Sailor, which resembles the
(constantly running!) around an arena sword in Adventure.
trying to kill opposing warriors with your I also noticed this game recycles a
Deadly Disc. The idea is to not stay in ridiculous amount of sound effects from
one place for very long and have great Activision’s Megamania. Tron Solar Sailor - Intellivision
aim while running and firing at the The game scores a few bonus
same time. points, however, for having a unique
This game receives bonus marks for (for the time) title screen.
featuring a “Recognizer” from the Overall Score: C Tron 2?
movie, which you can destroy with a
well placed shot. Rumors abound regarding a pro-
Overall Score: B+ posed sequel to Tron. One rumor pre-
dicts it being a remake of the original,
Tron Deadly Discs and another foresees it involving kids
Atari 2600 who are transported inside the com-
puter. Both of these rumors involve
Mattel ported their Intellivision hit by Pixar Studios, who vehemently deny
the same name over to the Atari, but any involvement and are supposedly
the results were less than spectacular. having a good chuckle over the whole
The idea is the same. Move Tron thing.
around an arena, flinging your Frisbees Another rumored project is a televi-
at the warriors who are trying to do the Adventures of Tron - Atari 2600 sion show entitled “Warriors of Tron,”
same to you. On this version, how- which apparently would be produced
ever, the graphics aren’t anything to as a weekly series. This concept is
write home about. To be honest it Tron Maze-a-Tron scary because it sounds like it could be
looks more like the guys from Intellivision created in the spirit of the Power Rang-
Mattel’s Baseball game are ers, which would be an awful thing for
flinging bars of soap at one another Instead of Tron, this time you get to the Tron faithful.
inside the locker room after the big be Flynn, the human who has been The bonus is that even if the movie
game. However, the onscreen action digitized to microscopic size and or TV show bombs, we’ll be guaran-
is controlled much better with an Atari brought into the computer. teed some great videogames!
joystick than the always difficult Intel- This is a mildly fun game which con-
livision disc controller. sists of two levels. In the first, find your
Overall Score: C way through a maze of circuit boards CGM
while fending off Recognizers. In the
second level, you meet face to face Pac-Man in Tron The Movie?
with the MCP and must match a se-
ries of ones and zeroes in order to de-
stroy him. Want to see our favorite dot-
Impressive graphics, especially eater make an appearance in our
in regards to the MCP. favorite movie? If you have the
Overall Score: B+ DVD version, it’s quite simple to
do.
Tron Deadly Discs - Atari 2600 Go to Chapter 13 (lightcycle
Tron Solar Sailor
Intellivision scene) and go to the time of
0:45:20
In Tron Solar Sailor, you play Flynn Look on the game grid, which
again and must drive your digital mo- Sark is viewing. Voila’. . .It’s Pac!
torhome through the computer in an
attempt to locate the MCP and destroy
Classic Gamer Magazine Winter 2000 22