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Sega Genesis                                     Sega Master System

           later time.                         Atari 2600, Apple II, AtariXE, Com-  one with a trap) through a series of
                As far as movie adaptations go,   modore 64, Colecovision, MSX     rooms, blasting and trapping
           Ghostbusters is one of the best. It   Nintendo Entertainment System,    ghosts. A certain number of ghosts
           successfully captures the key ele-  PC Jr., and Sega Master System.     must be busted before you can
           ments of the movie and packages           But the story doesn’t end there.   move on to the next level.
           them into a fun, innovative game.   In 1990, Sega released a side-           Since 1990, there have been no
           Although the game play can get      scrolling Ghostbusters game for its   new Ghostbusters games for the
           monotonous after a while, the drive   Genesis console, but this one was   obvious reason that there has not
           to buy better cars with more equip-  related to the previous releases.   been a new movie. Rumors of a
           ment keeps things fresh.            You can choose to be Peter, Ray     Ghostbusters III have been circu-
                As far as differences between   or Egon (but no Winston – he was   lating for years, but whether or not
           the versions go, all retain the same   always left out, don’t ya think?).   it ever happens remains to be
           basic game play elements, but the   The object is to make your way      seen. If it does, however, you can
           complexity of the game and the      through four different houses,      bet that we’ll see some video
           quality of visuals and sound varies   clearing them of ghosts and collect-  games to accompany it.
           from system to system. For exam-    ing the pieces of a stone tablet.
           ple, the Atari 2600 version has only   The game’s graphics are distinctly
           one car with fewer options to       Japanese, with super deformed-                            CGM
           choose from and is less graphically   style characters and
           pleasing for obvious technical rea-  strange looking ghosts.
           sons. Still, it remains one of the        Other Ghostbusters-
           more complex games for the sys-     related releases include
           tem.                                The Real Ghostbusters,
                On the other hand, the SMS     an arcade shooter, and
           version adds more options and bet-  an unrelated title of the
           ter graphics but is missing the     same name for the
           C64’s voices. There are still only   Game Boy (a forgettable
           four cars to choose from, but there   action-puzzler). Two
           is a much larger selection of equip-  separate games based
           ment. The driving sequence is also   on the 1989 movie
           more complicated, as you now        Ghostbusters II were re-
           have to dodge cars and roadblocks   leased for the NES and
           on the way to your destination. In   Game Boy. The NES
           addition, after you make it past the   game is your basic plat-
           Marshmallow Man, there are two      form shooter with decent
           extra levels.  In the first, you have   graphics and impossible
           to fight your way up to the top of   game play. The Game
           the building; in the second, you go   Boy game, on the other
           one-on-one against Gozer. Besides   hand, is very good, fea-
           being impossibly difficult, these ex-  turing all four Ghost-
           tra levels add very little in the way   busters and unique, ad-
           of entertainment value.             dictive game play. You
                All in all, the game was released   move two Ghostbusters
           for the Amstrad CPC, Atari 800,     (one with a proton pack,


           Classic Gamer Magazine  Winter 2000                26
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