Page 36 - OSG Presents Classic Gamer Magazine #3
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get a bit sticky.
            About this time,
            Atari was having
            difficulty maintain-
            ing its niche in the
            videogame market.
            In essence “The
            Crash” was begin-
            ning.  As a cost cut-
            ting measure, Atari
            released Water-
            world as an Atari
            Club exclusive.
            That is, you could       SwordQuest: Earthworld
            only obtain it if you
            were a member.
            Very few of the
            games sold and
            since Atari was
            bleeding red finan-
            cially, they just de-
            cided to scrap the
            entire tournament.
            So, the Waterworld
            contest never took
            place.
                 The Waterworld
            finalists were given      SwordQuest: Fireworld                     SwordQuest: Waterworld
            $2,000 for their
            troubles and Steven Bell and Michael
            Rideout were each given $15,000 to
            call it quits.
                 This leaves two out of five prizes
            claimed.  So, where are they, you ask?
            Earthworld winner, Steven Bell, appar-
            ently needed the cash and had his Tal-
            isman melted down, but kept a gold
            cross which was attached to it.  Fire-
            world winner, Michael Rideout, still has
            his Chalice and keeps it stored in a
            safety deposit box.  Where the other
            three prizes are remains a mystery.
            The popular rumor places them in the
            possession of Atari CEO at the time,
            Jack Tramiel.  I’m sure they are quite
            the conversation pieces and the jewel-
            encrusted sword is quite the babe mag-
            net.
                 The SwordQuest debacle is a prime
            example of good intentions, great mar-
            keting, and horrendous follow through.
            But I think the time has finally arrived.
            Now that Hasbro owns the rights to
            Atari, I’d love to see them finish what
            was started.  The technology exists to
            create bland rooms and a boring game
            in realistic 3D!  At the very least, let me
            be there when the guy from marketing
            proposes the idea to the Hasbro Suits.
            I just might recommend he not begin
            his pitch with, “Gentlemen...start
            your joysticks!”

            Ed note: An interview with Fire-
            world winner, Michael Rideout,
            can be found online at:
            www.atarihq.com/2678/swordqst.html



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