Page 50 - OSG Presents Classic Gamer Magazine #3
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Rumble Boxing, and Rush 2: Extreme   game, Metroid.  Metroid 2: The Return        Nintendo followed Metroid 2 with
            Racing USA, Game Boy has it covered.    of Samus made the cover and feature   another hit, The Legend of Zelda:
            Or, how about the great fighting games   article on most of the popular video-  Link's Awakening.  With the release of
            like Capcom's Streetfighter 2 and   game magazines.  Feature articles and   Zelda, the Game Boy had grown from
            Streetfighter Alpha, or SNK's Fatal   strategy guides, along with high ap-  an alternative system to a mainstream
            Fury and Samurai Showdown?  No one   proval ratings from both gamers and   one, where it could be a game player's
            would've imagined seeing those titles   critics, finally proved that the Game   first system rather than their second or
            on a Game Boy.  Let's not forget Nin-  Boy was more than just a system for   third.
            tendo's own classics,                            converting scaled          By the mid 90’s, the Game Boy was
            from the original Su-                            down versions of old   blessed with conversions of both Nin-
            per Mario Bros. and                              NES games.            tendo and third party developers’ most
            Donkey Kong re-                                       Around the same   successful series.  From Nintendo's
            makes, to today's Su-                            time, Konami re-      Super Mario Land series, Metroid 2:
            per Mario Land series                            leased the Game       The Return of Samus, and The Legend
            and Donkey Kong                                  Boy's first smash title   of Zelda: Link's Awakening, to Ko-
            Land series.  The                                from a third party de-  nami's Contra series, Teenage Mutant
            Game Boy's library is                            veloper: The Teen-    Ninja Turtles series, Castlevania se-
            of true heavyweight                              age Mutant Ninja      ries, and THQ's John Madden Football
            caliber and includes                             Turtles and the Fall   series, the Game Boy had all the indus-
            all gaming genres.                               of the Footclan.  The   try's biggest titles.  Other big titles in-
                 Nintendo's first                            portable version      cluded Squaresoft's Final Fantasy Leg-
            offering for the Game                            would later be de-    end series; Nintendo's Killer Instinct
            Boy also turned out to                           scribed as better than   and Kirby; Acclaim's Mortal Kombat
            be the most popular                              the original TMNT     Trilogy; NBA Jam series; and the WWF
            Game Boy title ever: Tetris.  Tetris is   title for the NES because it featured the   wrestling series.
            the addictive game that sent gamers by   ninja fighting that the NES version        With the Game Boy's suc-
            the millions to buy a Game Boy, re-  failed to deliver (Konami would later   cess, Nintendo started seeing colors:
            gardless of its shortcomings.  Tetris   release Teenage Mutant Ninja Tur-  red, green, yellow, black, and clear!
            can also take credit for being the rea-  tles 2: The Arcade Game for the   When Nintendo started marketing the
            son the Game Boy is so popular     NES which turned out to be a huge     Game Boy in different colors, gam-
            among women.  On any given day in   smash later that following year).     ers everywhere began picking up
            New York City (and any other city, I'm
            sure), you'll more than likely see a few
            women playing their Game Boys on the
            trains and buses during their commute.
            Women's devotion to the Game Boy is
            undeniable.
                 In the early 90’s, the Game Boy suf-
            fered from an identity crisis.  The Game
            Boy was successful with all age groups
            and Nintendo was trying to broaden its
            advertising reach.  At one time the sys-
            tem was being marketed to the
            "Yuppie" generation, offering software
            that organizes appointments and
            schedules!  Titles like Infogenius' Per-
            sonal Organizer, Travel Guide, and
            French or Spanish Language Transla-
            tor were introduced but failed to win
            over the "Yuppie" crowd.  Thankfully,
            Nintendo finally decided to stick with
            serious game players (Gen X).
                 During the Game Boy's first few
            years, Nintendo was having a tough
            time proving it was a serious game
            playing system.  With mediocre titles
            like Super Mario Land and Konami's
            Castlevania, the system was drawing
            criticism from all corners and desper-
            ately needed stronger titles.  While Su-
            per Mario Land was widely anticipated,
            the game failed to live up to the stan-
            dard set from the Super Mario 2 and 3
            games for the NES (the later Super
            Mario Land games for the Game Boy
            would be much better).
                  Things started turning around for
            the Game Boy when Nintendo finally
            released a sequel to the popular NES

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