Page 47 - OSG Presents Classic Gamer Magazine #4
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ver wondered what would hap-  future expandability.  Atari was certain        Atari would try to battle the NES
                  pen if the Atari 2600 mated   that this would be the system to turn   with some of Nintendo's own titles.
            E  with the Atari 5200?            the videogame industry around.  It all   Mario Bros., Donkey Kong, and Don-
                 When the videogame world crashed   sounded very promising...then the   key Kong Jr. were all well done but un-
            in 1983, the gaming universe needed a   Tramiel family (founder of Commodore   fortunately, like almost all of the 7800's
            savior.  Atari had a system in mind:   computers) bought the Atari video-  library, they were all outdated games.
            The Atari 7800 ProSystem, which fea-  games and computer division from        There were some awful titles as
            tured a design that was a hybrid of pre-  Warner Bros. and shelved the system   well, such as Atari's remake of Broder-
            vious Atari game systems.  It had the   for almost two years.          bund's classic Choplifter and Technos'
            sleek, state of the art design of the        By the time Atari dusted off the   Mat Mania Challenge, which were
            Atari 5200 and the size of the Atari   7800 and sent her out into the world, it   barely playable.  Atari's Ninja Golf was
            2600 (closer to the Sega Genesis to be   was 1987.  She awoke to find an envi-  utterly ridiculous.  Epyx's Impossible
            exact), a huge silver streak running   ronment where the Nintendo Entertain-  Mission lived up to its billing as
            across the middle of the system, four   ment System would single handedly   "Impossible" because the game was
            buttons near the bottom (Power,    turn the videogame industry around   released with a fatal bug that prevented
            Pause, Select, and Reset), two joystick   and become the world's number one   the player from completing the mission!
            ports, difficulty switches, and an expan-  system.  Atari would have a lot of   How these titles were ever released is
            sion port.  The 7800 had all the right   catching up to do.            a mystery in itself.
            touches that made her a beauty to look        Atari was a couple of years too late        By the early 90’s, the Atari 7800
            at.  It also featured an attractive price,   and the 7800 would almost certainly   would finally get some good original
            about $120 dollars.  The Atari 7800   have stumbled and gone up to the Sili-  arcade and platform games.  Titles
            would be the last system to be devel-  con Valley in the sky had there not   ranged from Atari's Crossbow, Dark
            oped under the Warner Bros. regime.   been an NES shortage that would allow   Chambers, Desert Falcon, Ikari Warri-
                 Atari really wanted to make this sys-  gamers to take a second look at the   ors, and Tower Toppler; to Activision's
            tem right.  First, the controllers.  Atari   7800.                     Double Dragon and Rampage; to Ab-













            didn't want a repeat of the 5200's con-       Atari's first selection of games were   solute Entertainment's Title Match Pro
            trollers disaster, so they borrowed the   all impressive remakes of arcade clas-  Wrestling and Kung Fu Master.  Atari
            same futuristic design but removed the   sics like Centipede, Food Fight,   would even try to develop a Super-
            numeric pad and function buttons,   Galaga, Joust, Robotron, and Xevious.    Mario-esque title called Scrapyard Dog
            made it smaller, and replaced the horri-  All the titles would feature the great   but all this would be too little, too late
            ble non-centering joystick with one that   graphics and intermissions that their   and Atari would finally put the system
            would center perfectly.  This controller   arcade counterparts had made famous.    to rest for good.  Some credit has to be
            would rival Atari's own 2600 standard   Titles like Ms. Pac-Man, Dig Dug, and   given to Atari's loyal supporters for
            joystick.                          Asteroids turned out as good as, and in   never waning in their demand for new
                 What about Atari 2600 compatibil-  Asteroid's case, better, than the arcade   titles.  In the end, the Atari 7800 would
            ity?  No problem!  Atari promised that   originals!  It was a shame that Atari had   end up having one of the smallest li-
            they had learned their mistake from   waited so long in releasing a system   braries of original games for any sys-
            their 5200's 2600 adapter and would   that had so much potential.  By the late   tem, falling far short of its original
            delight gamers by allowing the 7800 to   80’s, the world wanted Nintendo, and   promise: a system with many games.
            run all of the 2600's huge library of   as great as these Atari games were,        What about Atari's other promises?
            games without the need for an adapter   they were just remakes of yesterday's   While the 7800 was compatible with a
            or add-on!                         old arcade greats.                  lot of the 2600's library, a large number
                 How about expandability?  Rumor        Atari would frantically try to intro-  of 3rd party titles would end up being
            had it that Atari laser disc technology   duce original titles and succeeded in   incompatible.  How about future ex-
            was right around the corner, so Atari   porting some great computer hits, from   pandability?  As you can guess, the
            made sure an expansion slot was built   Accolade's Ace of Aces and Fight   keyboard was scrapped while in the
            into the left side of the system.  Not   Night; to Broderbund's Karateka; to   developmental stages and the won-
            only could you connect an Atari laser   EA's Touchdown Football, One on One   drous laser disc player ended up being
            disc player, but a keyboard add-on was   Basketball with Dr. J and Larry Bird,   vaporware like so many of the future
            also in the works, which would allow   and SkyFox; to Eypx's Summer Games   Atari products to come.  The expansion
            the user to attach other Atari related   and Winter Games; to Lucasfilm's Ball-  port would end up being removed in
            products as well (Atari's disk drives,   Blazer and Rescue on the Fractalus.    later models.
            tape recorders, printers, modems, etc.).    Unfortunately, these were all old com-        In the end, the Atari 7800 was a
            Atari really wanted game players to get   puter remakes; even though titles like   foreshadow of the new Atari company
            a taste of Atari computing.        BallBlazer, Rescue on the Fractalus,   that was to come.  Lots of vaporware
                 Atari's game plan was simple: De-  and Karateka were more graphically   and promises broken.
            sign a videogame system that offers a   impressive than Atari's own 5200 and
            large library of games, great graphics   computer versions, they were all past
            capability, Atari 2600 compatibility, and   their prime.
            Classic Gamer Magazine  Summer  2000              47
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