Page 13 - OSG Presents Classic Gamer Magazine #7
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        By Michael Thomasson
       T
                 his issue’s arcade game of
                 choice is none-other than the
                 immensely popular side-
                 scrolling beat-em up Double
                 Dragon.  The initial game was
       released in 1987 by Technos in Japan, and     Double Dragon II: The Revenge   Stone, returning them to Egypt to battle
                                                                                  with the “world’s strongest enemy.”  The
                                                  The first Double Dragon game was
       licensed to Taito for manufacture and distri-  such a big success that Technos and li-  third chapter allows for three-player simul-
       bution in the United States and Europe.    censing partner Romstar released the first   taneous cooperative play.  The new sup-
       The original game concept, in addition to   sequel in the growing franchise in the fol-  porting character is none other than Sonny
       the character names, were loosely inspired   lowing year.  Part two seems to completely   from Technos’ first coin-op release, Tag
       by the Bruce Lee film, “Enter the Dragon.”    ignore the surprise ending from the original,   Team Wrestling.  The control set-up from
            Interestingly, when Taito released the   and both brothers are again a team seeking   part two was abandoned, and The Rosetta
       game internationally, they altered the origi-  to offer street justice to the Shadow Warri-  Stone returns to the button scenario of the
       nal Technos Japanese storyline.  Since   ors and their leader, the Shadow Boss.    original Double Dragon.
       most reading this column reside outside of   This time their mission isn’t a rescue opera-       Interestingly, weapons cannot be taken
       Japan, we’ll focus on Taito’s international   tion, as Billy’s girlfriend Marian has been   from defeated enemies during game play
       Double Dragon releases.               murdered and they are seeking, as the title   like in the two preceding installments.  Part
                                             implies, revenge.                    three contains a shop in which weapons,
       Double Dragon                              While the first game had individual   special moves and even back-up support
            Martial arts masters and brothers Billy   punch and kick buttons for executing at-  characters can be recruited for a price.
       and Jimmy Lee attempt to rescue Billy’s   tacks, The Revenge alters the control   The shopping does not require fictional
       girlfriend Marian from abductors, the   scheme and implements a “right attack”   money obtained during the game, but ac-
       Shadow Warriors.  The game was playable   and “left attack” button scenario.  The Lee   tual currency.  That is correct, you must
       by two players simultaneously, and in addi-  brothers have expanded their martial arts   insert another coin to upgrade your status,
       tion to using martial arts moves, the heroes   moves and can now perform a devastating   making The Rosetta Stone much more ex-
       could use items found in their environment   spin kick maneuver.           pensive to play.
       such as knives, whips, baseball bats, sticks        An interesting fact is that the yelling
       of dynamite, boulders and oil drums.  Dou-  sound heard when a coin is inserted into   Double Dragon
       ble Dragon contained a shock ending that   the cabinet is a sound sample captured        In March of 1995, the Neo-Geo system
       reveals that the leader of the Shadow War-  from the coin-op game Kung-Fu Master.   was graced with a new Double Dragon
       riors, known as Big Boss Willy, was none                                   game with the same name as the original.
       other than Billy’s own brother, Jimmy Lee.    Double Dragon III: The Rosetta Stone    Again titled simply as Double Dragon, the
       The final battle, if played cooperatively, pits        Technos released the third game of the   game is loosely based on the 1994 movie,
       both players against each other! The game   series in 1990, with a fundamentally differ   which was, in turn, based on the game s e-
       was such a HUGE hit that when it was re-  ent design approach both in game play and   ries.  It is no longer a side-scrolling beat-em
       leased on home consoles, the game box   graphic style.  Billy and Jimmy Lee meet   up but is a one-on-one fighting game.  It
       proudly stated, “You’ll never have to stand   Hiroku, an old and mysterious fortune teller,   draws elements from the previous three
       in line to  play Double Dragon again!”   who challenges the brothers to travel   Double Dragon arcade games and even

                                             across the globe in search of the Rosetta   references the fourth console-only Super























      Classic Gamer Magazine July 2004                    13
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