Page 15 - OSG Presents Classic Gamer Magazine #1
P. 15

by Patrick Wong


                                               "Pause" button on the controllers   were almost pixel perfect transla-
                    tari's motto was "Power    which was unheard of unless you     tions of the arcades.
                    without the Price." It     owned an Intellivision.                   Atari also brought us a special
                    should have read "Power         The moment you turned it on    feature which made the 5200
                    at a Price."               and were greeted by a giant, multi-  "State of the Art" - voice synthe-
                         When Atari took their   colored Atari Fuji, you knew it was   sization without an add-on acces-
           low-end computer, the Atari 400,    something special.                  sory.  The voice synthesizer in
           gave her a facelift, a model number         The games were equally spe-  Atari's RealSports Baseball helped
           twice the value of the 2600 and     cial.  The "Super System" brought   make America's favorite pastime
           called her their "Super System,"    the arcade games home to you.       that much more enjoyable.  To ac-
           they also gave her an enormous      Even though the Colecovision may    tually hear the balls and strikes be-
           pricetag - $299.95 (I guess it also   have had slightly better graphics,   ing called out was like hearing
           had to cost twice as much as the    the Atari 5200 had the big name     words in the early motion picture
           2600).  Atari promised she would    titles and something the Coleco     reels.  It was a small step towards
           be worth every penny and of the     games didn't feature (and which no   bringing us something we would
           millions of promises Atari made,    arcade experience would be with-    later call "Multimedia."  This was
           this was probably one of the few    out in the 80s): the intermissions.   significant because it provided a
           they kept to their loyal supporters.         Who could ever forget how   glimpse into the future as to what
                The 5200 was Atari's answer to   awesome it was to beat the Straw-  sports games were going to offer -
           the Colecovision.  From the mo-     berry Board in Pac-Man and be       not just hearing balls and strikes
           ment you picked it up you knew      awarded by the animated intermis-   but hearing commentary and line-
           you had (as Atari put it) a "Super   sion featured in the arcades?  Who   ups as well.
           System" in                                               could ever          There were also many little
           your hands.                                              forget the     things that may have gone unno-
           It came                “The Atari 5200                   awe of play-   ticed by gamers.  How many re-
           packaged                  had the big                    ing a Pac-     member the controller attachment
           in a huge                                                Man game       that allowed two controllers to be
           box.  When              arcade games                     that actually   held together to play Atari's Space
           you opened                    that                       resembled      Dungeon?  One to move, one to
           the box and                                              the arcade     shoot.  It may not sound like much
           picked up               Colecovision                     version?       but there was something about it
           the system,                 didn't. “                    Everyone       that made the arcade experience
           you could                                                remembers      that much more enjoyable.  Anyone
           feel the power in your hands.       how awful looking, yet fun to play,   who played that game would agree
           Size? This system was BIG - twice   the 2600 version was.  If the 5200   how great it was just to play a
           the size of the 2600.  She had a    would be remembered for anything,   game like Space Dungeon at
           sleek, black design with a silver   it would be that it was the first sys-  home.
           strip running across the middle of   tem to bring faithful translations of        Of course, not every arcade
           her, four controller ports (the later   the arcade home to you.         conversion was perfect. These
           models were made with two) and a          From Defender to Dig Dug to   ‘imperfect’ games were mainly cre-
           storage place at the top of the sys-  Galaxian to Joust to Mario Bros. to   ated by third party developers. Dis-
           tem where you would store your      Ms. Pac-Man to Moon Patrol to       asters such as Parker Brothers’
           controllers, hidden from sight,     Pac-Man to Pengo to Pole Position   Popeye, Q*Bert, Star Wars: The
           when they weren't in use.  If you   and Vanguard, the Atari 5200 had    Arcade Game and Fox's Wizard of
           put the 5200 next to the old style   the big arcade games that Cole-    Wor made the 5200 look more like
           Sega Genesis and asked someone      covision didn't.  Add Atari's enor-  a "Stupid-System" than anything
           which one looked "State of the Art",   mous trakball along with Centi-  super.  What happened to Brutus'
           chances are they would choose the   pede, Millipede or Missile Com-     head in Popeye?  Did the fight start
           Atari.                              mand and you'd swear you brought    before the game was turned on?
                The controllers looked futuristic   the arcade experience home.    Where were the intermissions in
           as well but ironically ended up be-  Sure, the Atari 2600 had the same   Q*Bert?  No intermission equals no
           ing some of the worst controllers   titles as well, but it didn't stand up   arcade experience.  Star Wars: The
           ever made.  Atari made sure every-  to the 5200's graphics and sound.    Arcade Game was just plain awful.
           one was aware this system had a     Games like Pengo and Vanguard
                                                                                                   (Continued on page 50)

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