Page 23 - OSG Presents Classic Gamer Magazine #3
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Pitfall

            Created by: Activision
            Designed by: David Crane
            Platforms:  Atari 2600, Intellivision, ColecoVision
            Released: 1982

                 There may not be a person alive who hasn’t played “Pitfall.”  This is the
            game that put Activision on the map.   Race against time as you guide the
            legendary Pitfall Harry through the jungle in his quest to find a fortune in hid-
            den treasure.   Snapping crocs, rolling logs, fires, deadly scorpions, and hiss-
            ing cobras block our hero’s efforts.
                 Odds are if you bought Pitfall when it was originally available, you couldn’t
            get the cellophane off fast enough to pop the game in your 2600.  And what a
            treat!  Vibrant greens, smooth animations, no screen flicker, and best of all,
            Harry lets out a Tarzan yell while swinging on vines.

            Memorable moments:  Finding your first treasure, jumping clear of a scor-
            pion, and learning where to stand on the crocodile’s head so you don’t be-   Pitfall
            come breakfast.
                                                                          Pitfall II: The Lost Caverns
                           Overall Rating:  A
                                                           Created by: Activision
                                                           Designed by: David Crane
                                                           Platforms:  Atari 2600, Atari 5200, ColecoVision
                                                           Released: 1984

                                                               If you’ve never played “Pitfall II: The Lost Caverns,” do yourself a favor and
                                                           find a copy immediately.  Believe it or not, it’s better than the original.
                                                                This time around, Pitfall Harry descends deep into the caverns of Peru in
                                                           order to rescue his cat, Quickclaw, his girlfriend, Rhonda, and recover the Raj
                                                           Diamond.  To fulfill his goals, Harry must contend with electric eels, swooping
                                                           bats, attacking condors, and deadly toads.
                                                                The Atari 2600 version has several groundbreaking elements.  First, this
                                                           game is huge!  You would never think an Atari cartridge could cover so much
                                                           territory.  Second, magic red crosses work as “save points” so you won’t have
                                                           to start over from scratch if you die.  Third, Pitfall Harry gets a recurring
                                                           snappy new theme song, which surprisingly never becomes annoying.
                                                                The Atari 5200 version features a second, different adventure once you
                       Pitfall II: The Lost Caverns        complete the first.

                                                           Memorable moments:  Falling down the waterfall. Catching your first balloon
                          Jungle Hunt/Jungle King          ride.

                                                                               Overall Rating:  A+
            Produced by: Taito, Inc.
            Platforms:  Arcade, Atari 2600, Atari 5200, ColecoVision
            Released: 1982

                 When this game was originally released in the arcades as “Jungle King,” the folks
            who owned the “Tarzan” copyright felt the likeness to the vine swinger was violating
            their turf.  So, the “Tarzan” theme was scrubbed, the game was renamed “Jungle
            Hunt,” and Tarzan was swapped for an explorer sporting a pith helmet.  Not as excit-
            ing, but it will do in a pinch.
                 The idea is to time swing your way from vine to vine, swim up a crocodile-infested
            river, dodge rolling boulders, and save your lady love (who has been busy partying
            with the natives in their cool, jet black hot tub).
                  In the arcade version of Jungle King, our hero manages to get his hair dyed for
            every new level.  It goes from black, to blonde, to red.  I’m not sure about the pith hel-
            met guy’s hair since it’s covered.  Only his hairdresser knows for sure.
                 Surprisingly, the home versions are remarkably strong conversions.  Even the Atari
            2600 version manages to pack in all the levels.

            Memorable moments:  Walking into the arcade and finding “Jungle King” replaced
            by “Jungle Hunt.”  Something was definitely lost in the conversion.

            Classic Gamer Magazine  Spring  2000              23                    Jungle King (arcade)
                                  Overall Rating:  B
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