Page 37 - OSG Presents Classic Gamer Magazine #7
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modern
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      challenging in this game, meaning you        Keeping things interesting is the new   variety of moves means repeating levels is
      should expect routine thugs to block and  ability to acquire a rather diverse selection   not as irritating as it could have been. No
      parry while their frisky friends provide cover   of weapons, including nunchaku, a hefty   stage plays exactly the same way twice,
      fire in the form of energy blasts, arrows, or   war hammer, the boomerang-like windmill   since you’ll always be striving to perfect
      in some cases, riders on horseback. Most of   shuriken, and other tools of the trade,   your technique.
      the enemies are ninja variants for traditional   each of which can be powered-up to new        Ninja Gaiden could have been a disas-
      steel-on-steel battles, but players will even-  levels at hidden shops located within the   ter. The lead designer has -- on record, no
      tually encounter supernatural foes in the  game. The weapons dramatically change   less -- admitted to not playing the NES tril-
      form of zombies and fiends as well as some   each fight, so if you’re having difficulty   ogy, which means familiar story elements
      of the nastiest bosses yet witnessed on the   dealing with certain enemies with the de-  and supporting characters were scrapped in
      Xbox. You’ll encounter a dominatrix type, a   fault Dragon Sword, a new death-dealing   favor of new blood, and the many delays in
      creepy mass of tentacles, a helicopter, and   instrument might help turn the tide in your   development were not encouraging. Yet the
      more. With all of the action that goes on in   favor. Also of assistance are health po-  final result “feels” like Ninja Gaiden. Few
      combat, there will be some issues with the   tions available at the same shops (for a  modern titles deliver the total package of
      camera, which cannot be manually con-  small fee, of course) along with other   thrills, graphics, and challenge, which fits in
      trolled.                               types of elixirs.                     line with what the classic Tecmo series
           The  lightning-quick response time of        Ninja Gaiden is nicely paced, a title  helped establish to begin with. Hardcore
      controls helps make up for the inability for   that doesn’t go too heavy in exploration,   fans will yearn for more nods to the past,
      players to manually swing the camera in the   but also doesn’t bore you with nonstop  and the world here is so gorgeous you can’t
      heat of combat (pressing a button automati-  fights. You’ll be interested in gawking at   help but wish for more adventure elements,
      cally centers the camera behind Ryu, but  the varied and exotic locales, searching  but this is unabashedly an action game from
      there will be times when you are fighting  for locked chests needed to boost your  start to bloody finish. Free from the sneak-
      blind as enemies attack Ryu from the back).   stats, and solving basic puzzles. Yet   ing around that’s associated with the genre,
      You have to keep running, flipping, and   there’s always a constant fear that the  Ninja Gaiden is non-stop activity with a
      slashing -- so chances are you’ll be able to   next room might be your last  -- whether   clean bill of stealth.
      right some of the camera wrongs simply by   it’s from a trap or a group of enemies lying
      taking an aggressive approach to combat.  in  wait. The only major complaint is you
      As in games like Onimusha or Devil May  are at the mercy of the camera in this              Rating:
      Cry, killing enemies proficiently will unleash   game, and there will be times when you’ll
      glowing essence used to replenish magic  clench your teeth in frustration as an en-
      power, health, or wealth. Thus how you fight   emy slices you from behind while you are
      ultimately affects how long you fight.    engaged with another foe. Thankfully the
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