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Elevator Action (Game Boy)
dandy adaptation of Taito's cult-favorite coin-op, Elevator Action not
only trumps the NES version in terms of audiovisual faithfulness to the
A source material, it also adds some more modern touches. The player's
spy has several "lives," but he also has a life bar that measures how long that
life is going to last. Smooth controls make it a joy to play, and this may well be
this reviewer's favorite home version of Elevator Action, period.
--Earl Green
Rating:
A
Infiltrate (2600) nother weak offering from Apollo, Infiltrate has players working their way
to the top of a building (via elevators) to obtain top secret documents
while being pursued by assassins . Players must then return safely to the
bottom of the screen in order to advance to the next level. The graphics of Infiltrate
are laughable, featuring psychedelic color patterns and “assassins” who look more
like McDonald’s Fry Guys rather than cold-blooded killers. The gameplay itself isn’t
terribly bad, but also brings nothing new to the table. Control can be spotty at
times, especially when trying to hitch a ride on an elevator, but the
actual task of trying to navigate your way to the top does provide
some challenge, especially in some of the more difficult game varia-
tions (including invisible assassins). Infiltrate is a mostly forgettable
title in the VCS library, but is worth grabbing if only to check out the
trippy graphics, as well as the guy on the box who looks like a very
Rating: worried John Ritter.
--Chris Cavanaugh
S No One Lives Forver (PS2)
wingin’ sixties secret agent Cate Archer graces the PlayStation 2 in an en-
hanced remake of 2000’s critically acclaimed PC game. While the graphics and
levels are a slight step backward from its computer counterpart, with minor slow-
down, a drop in resolution, and more compact stages, PS2 owners can enjoy four new
stealth-based sequences that explore Archer’s shady past as a cat burglar. Fortu-
nately, the console game is still packed with kitschy atmosphere and snappy humor,
and it even surpasses the Bond franchise in the number of inventive gadgets to use,
from lock picking barrettes to explosive lipstick. The spy genre has been done proud in
this first-person shooter, with the requisite exotic locales, daring missions, and even a
few driving sequences to boot. Highly recommended, or should we say, “smashing,
baby.”
Rating:
--Scott Alan Marriott
Classic Gamer Magazine July 2004 32