Aliens: The Video Games
An Unofficial Guide
Author: Mike Diver
Highlights
Details every officially licensed Alien series video game – including Alien vs Predator
titles – from early ’80s computer and console releases to cutting-edge virtual reality. Taps into the series’ cinematic and comic history to place games within timelines and provide a sense of narrative context where necessary, so as to (hopefully!) appeal to more than just gamers.
•This is the only book of its kind – and it releases in the same year as Aliens’ 40th anniversary
•
Includes over 20 brand-new (and exclusive to this book) interviews with game
developers, providing first-hand insight into the development of Alien games, across a period of 40 years.
(Games/chapters with new interviews include Alien (1984), Aliens: The Computer Game (1987), Alien 3 (1992-93), Alien Trilogy (1996), Alien vs, Predator (1994), Aliens: Infestation (2011), Alien: Isolation (2014), Alien Resurrection (2000), Aliens: Colonial Marines (2013) and Alien: Rogue Incursion (2024).)
•
Contains chapters on unlicensed Alien games, fan-made games, cancelled projects,
Predator-only experiences and games inspired by all things Alien.

https://www.amazon.com/History-Resident-Evil-Tommy-Keough/dp/1036113353
•
Features packaging photography, game screenshots, promotional and concept art –
including hand-drawn designs from the ’80s.
•
Foreword by renowned writer and ‘creative thing doer’ Andy Kelly (Other Places, Dark
Stock Photography, author of Perfect Organism: An Alien Isolation Companion).
NEW BOOK RELEASE
RRP: £29.99
ISBN: 9781036127718
184 PAGES · HARDBACK
PUBLISHED: AUGUST 2026
WHITE OWL

Aliens: The Video Games is the first complete history of interactive adventures based on the stunning sci-fi universe of the hit movie series and global multimedia franchise. From intense horror experiences pitting players against unkillable monsters to all-action affairs with armed marines facing off against swarms of acid-for-blood xenomorphs, every official video game version of Aliens is featured.
In-depth accounts of each title, from creative processes to critical receptions, are complemented by over 20 all-new interviews with the developers who made these incredibly varied video games.
Starting in the early 1980s, Aliens: The Video Games tracks the evolution of Alien games from primitive home computers through every generation of console and onto cutting-edge virtual reality. As well as computer and console games directly based on, or spun out from, the events of the Alien movies and comics, this book explores Predator crossovers, cancelled projects, arcade light-gun shooters, and Alien characters’ appearances in other releases.
Aliens: The Video Games also covers a range of unlicensed and fan-made games directly based on the movies and related media; games based exclusively on the Predator series; and other experiences wearing unmistakable Alien inspiration proudly on their pixelated sleeves.



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