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Versions of a Burial: The Atari Landfill Excavation in Museums, Part 2

What Museums Do: Versions The certificate, in other words, answers the wrong question — but it isn’t alone in that. Every museum holding these materials has to decide what question it’s trying to answer, and that’s where Latour and Lowe become most useful. They build...

Chrono Trigger: The Dream Project – by Steve Juon

So you’re thinking about playing Chrono Trigger. Your friends and peers have already told you it’s the greatest JRPG ever made, but you were born too late to experience it in its heyday on Super Nintendo. It only gets worse if you decide you want to live that...

A review of The History of Silent Hill

  Earlier this year, Pen & Sword Books released The History of the Pokémon Games, which I reviewed here. At the same time, they released the much less obviously marketable The History of Silent Hill by Samantha Morris. Similar titles notwithstanding, these...
Atari 7800: What Went Wrong?

Atari 7800: What Went Wrong?

During the early days of home consoles, Atari absolutely dominated the market, with its popular Atari 2600 VCS and a slew of games. Five years after the 2600's release, Atari tried to mirror that success with its next-generation console, the 5200. Unfortunately, a...

The Origins of SNK’s Hardest Run ‘n Gun

The Origins of SNK’s Hardest Run ‘n Gun

Run 'n gun arcade games were a staple of the 90s arcade scene, offering players a combination of challenging gameplay, explosive visuals, and satisfying combat. Similar to side-scrolling shoot 'em ups, but a bit slower paced by comparison, this genre was ideal for...

Dragon Warrior – by Jeremy Parish

Dragon Warrior – by Jeremy Parish

If you’re old enough to remember the NES launch in America, you’re likely old enough to remember residual hand wringing in Washington, D.C. about the so-called Cold War “missile gap.” In the 1950s and ’60s, that doctrine stated that the Soviet Union had a numeric...

The Untapped Market of Japanese Nintendo Game Boy Titles

The Untapped Market of Japanese Nintendo Game Boy Titles

Let’s give thanks to uncompensated fan translators. As a fan of video games developed in Japan, I am keenly aware of the sheer volume of excellent titles that have yet to be localized in English. Thankfully, when a publisher decides not to translate a certain game,...

JRPG FAN TRANSLATIONS – by  Noah LaPointe

JRPG FAN TRANSLATIONS – by Noah LaPointe

The MSX Japanese home computer system is largely unfamiliar to US audiences, and mayeven fly under the radar of many retro gaming enthusiasts. Elsewhere, it’s a different story. While unsurprisingly commonplace in its native country and in its neighbor South Korea,...

Defining JRPG – by Ben Magnet

Defining JRPG – by Ben Magnet

What makes a JRPG a JRPG? Is it the sweeping stories? The protagonists with super spikey or multicolored hair? Or the simple fact that if an RPG video game was made in Japan, it qualifies as a JRPG? Most of you reading this may instantly go with the last option and...

This Day In Video Game History

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