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A review of The History of Silent Hill

  Earlier this year, Pen & Sword Books released The History of the Pokémon Games, which I reviewed here. At the same time, they released the much less obviously marketable The History of Silent Hill by Samantha Morris. Similar titles notwithstanding, these...

“The Brickade” – Fully Functioning Lego Arcade Machine

Holy Moly. That is all I have to say on this one of a kind Lego build.  I literally spent a half hour talking with the creators and being mesmerized by the look and feel of the arcade machine. I went to the Brick World convention in Schaumburg, IL this past weekend...

A Study of: Miracle Warriors – by Brian Lesyk

If you were yearning for a solid role-playing game in the late 80s and resided in North America and happened to own a Sega Master System console, you were certainly in the right place at the right time. As luck would have it, you were unknowingly on the cusp of being...
Atari 7800: What Went Wrong?

Atari 7800: What Went Wrong?

During the early days of home consoles, Atari absolutely dominated the market, with its popular Atari 2600 VCS and a slew of games. Five years after the 2600's release, Atari tried to mirror that success with its next-generation console, the 5200. Unfortunately, a...

The Origins of SNK’s Hardest Run ‘n Gun

The Origins of SNK’s Hardest Run ‘n Gun

Run 'n gun arcade games were a staple of the 90s arcade scene, offering players a combination of challenging gameplay, explosive visuals, and satisfying combat. Similar to side-scrolling shoot 'em ups, but a bit slower paced by comparison, this genre was ideal for...

Dragon Warrior – by Jeremy Parish

Dragon Warrior – by Jeremy Parish

If you’re old enough to remember the NES launch in America, you’re likely old enough to remember residual hand wringing in Washington, D.C. about the so-called Cold War “missile gap.” In the 1950s and ’60s, that doctrine stated that the Soviet Union had a numeric...

The Untapped Market of Japanese Nintendo Game Boy Titles

The Untapped Market of Japanese Nintendo Game Boy Titles

Let’s give thanks to uncompensated fan translators. As a fan of video games developed in Japan, I am keenly aware of the sheer volume of excellent titles that have yet to be localized in English. Thankfully, when a publisher decides not to translate a certain game,...

JRPG FAN TRANSLATIONS – by  Noah LaPointe

JRPG FAN TRANSLATIONS – by Noah LaPointe

The MSX Japanese home computer system is largely unfamiliar to US audiences, and mayeven fly under the radar of many retro gaming enthusiasts. Elsewhere, it’s a different story. While unsurprisingly commonplace in its native country and in its neighbor South Korea,...

Defining JRPG – by Ben Magnet

Defining JRPG – by Ben Magnet

What makes a JRPG a JRPG? Is it the sweeping stories? The protagonists with super spikey or multicolored hair? Or the simple fact that if an RPG video game was made in Japan, it qualifies as a JRPG? Most of you reading this may instantly go with the last option and...

Nick Arcade: When Nickelodeon Went 16-Bit

Nick Arcade: When Nickelodeon Went 16-Bit

In the early 80s, when I was just a little Gen-X gamer, I was excited to see a new game show that had started in syndication. It was called Starcade, and it was just what an arcade gaming fan like me was looking for. Parts were structured like a basic trivia game...

This Day In Video Game History

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