Missing Manuals (and Strategy Guides)

Missing Manuals (and Strategy Guides)

Video game manuals were such a staple when it came to console gaming.  Not only did you learn HOW to play a game, but you also got story bits, character bios, and sometimes even hints on how to get an advantage early on.  I remember instantly opening up the game just...
1942 By Brandon Poe

1942 By Brandon Poe

Each month in Retro Revisited, Classic Console’s very own Brandon Poe picks one classic game to play. This month’s classic: Capcom’s 1942. This month I decided to sit down with a game I really did not have much experience with. I had only heard of this game when I was...
32X Support is Finally Coming to the Mega Sg

32X Support is Finally Coming to the Mega Sg

The Mega Sg, by Analogue, is a jack-of-all-trades FPGA Sega console when it comes to the 80’s and 90’s. While it can play Genesis/Mega Drive and the Master System out of the box (as well as including an edge connector for the Sega/Mega CD), additional adapters can...
The Cabinet of Curiosities: Moondust

The Cabinet of Curiosities: Moondust

In 1978, Brian Eno released the album Ambient 1: Music for Airports. It remains a landmark in the world of ambient music, a genre which said was, “as ignorable as it was interesting” and which was intended to “induce calm and a space to think.” The music was quiet,...
Activision

Activision

Prior to the creation of Activision, third party publishers did not exist. This is not just some statement thrown out to explain this publisher’s importance, it is a literal fact. Activision, formed in October 1979, was the first ever independent publisher to exist in...