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Testing the M64: Extreme-G: Turbo Fusion

Testing the M64: Extreme-G: Turbo Fusion

by William Schwartz | Oct 31, 2026 | 1990s, 2020s, Console/Handheld, Gaming, Reviews

  The original Extreme-G games for the Nintendo 64 are very much of their era. You drive very fast bikes around futuristic tracks while listening to trance music. Most racing games are aiming to get the player into a particular zone and in the case of these...
Commodore 64C Ultimate Now Available to Purchase

Commodore 64C Ultimate Now Available to Purchase

by William Schwartz | Oct 27, 2026 | 1980s, 2020s, C64 Vic20, Retro Computing

  Earlier today, Commodore announced that, following initial pre-order campaigns, the Commodore 64C Ultimate is now arriving at doorsteps and the recreation of the original Commodore 64C from 1986 is now available for purchase on the company’s website. At...
ModRetro rereleases Body Harvest and ClayFighter: Sculptor’s Cut for M64

ModRetro rereleases Body Harvest and ClayFighter: Sculptor’s Cut for M64

by William Schwartz | Oct 27, 2026 | 1990s, 2020s, Console/Handheld, Gaming

  On October 27th, ModRetro announced that new retail copies of the games Body Harvest and ClayFighter: Sculptor’s Cut were now available for purchase on their online store. These titles follow up on previous rereleases for the M64, Buck Bumble and...
Remembering Joe & Mac 2: Lost in the Tropics

Remembering Joe & Mac 2: Lost in the Tropics

by William Schwartz | Oct 22, 2026 | 1990s, 2020s, Console/Handheld

  Functional simultaneous co-op is, or at least was, tricky business. Even the flagship Nintendo games of the Super Nintendo era, Super Mario World and Donkey Kong Country, could not manage simultaneous co-op, instead forcing players to take turns. This weakness...
Remembering Pokémon Pinball for the Pokémon Mini

Remembering Pokémon Pinball for the Pokémon Mini

by William Schwartz | Oct 20, 2026 | 2000s, Console/Handheld

  Lately I’ve been thinking a lot about the late Gunpei Yokoi’s core design philosophy, the one that led to him parting ways with Nintendo when the company decided to focus on creating more powerful hardware. Lateral thinking with withered technology....
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