Old School Gamer Magazine chats with Heikki Repo, creative director and co-founder of Cornfox & Brothers and the creator behind Oceanhorn to find out what makes this new dungeon explorer a special one. Old School Gamer Magazine: How was this game born? Heikki...
A big selling point of the Chromatic has been the extent to which ModRetro has promised to bring classic Game Boy titles back in physical form. Though a noble mission, in practice, most of the best Game Boy games are owned by famous gaming corporations that...
Old School Gamer Magazine chats with Ruyn developer Paul Marrable, who discusses the FPS’ creation cycle and so much more. Old School Gamer Magazine: How was this game born? Paul Marrable: It actually started from messing around with creating level editors and tools...
Despite what’s implied by the title, Hermano isn’t actually the name of the character you play in the side scroller of the same title for the Game Boy, best optimized for the Chromatic from ModRetro. Rather, you play as Nano, who rises from...
When I was growing up I really loved playing the 1981 Arcade game of Frogger by Konami. It had loads of charm, great gameplay for kids and it really made you feel for the safety of those little green frogs as they hopped their way across a busy road, then across a...