by Old School Gamer | Jul 28, 2026 | 1970s, 1980s, 1990s, Retro Computing
Today, a Star Wars game arrives carrying decades of expectations. Players know what a lightsaber should sound like and how an X-wing should move. The earliest Star Wars games had none of that inherited design language. During the franchise’s first decade in video...
by Marcus Albers | May 24, 2026 | 1980s, Arcade, Atari, C64 Vic20, Console/Handheld
Super Mario Bros. This game single-handedly changed how platform games were approached after it stormed onto the scene in 1985. It established so many conventions that people now expect in side-scrolling platform games. When you approach a new platformer, what is the...
by William Winter | May 20, 2026 | 1980s, Apple 2, Retro Computing
One of the things I miss most about the Apple II era is how much personality surrounded the machine. The Apple II was not just a computer you used – it was a computer you explored. You typed things into it, made mistakes, and discovered strange memory locations....
by Marcus Albers | May 19, 2026 | 1980s, Apple 2, Arcade, Atari, C64 Vic20, Console/Handheld
Most popular video games eventually end up on platforms other than the one for which they were initially created. Obviously, there are exceptions. You wouldn’t have seen a Super Mario Bros title on a Sega console, just like you weren’t going to see the...
by William Winter | May 13, 2026 | 1970s, 1980s, Apple 2, Retro Computing
Some early computer artifacts feel almost impossible to explain today. The original Apple II cassette of Breakout, written in Integer BASIC by Steve Wozniak, is one of them. Yes, distributed on cassette. Not a floppy disk, a cartridge, or a download. A cassette. The...
by Marcus Albers | May 6, 2026 | 1980s, 2020s, C64 Vic20, Reviews
In case you haven’t heard, the classic Commodore has undergone a rebirth. Retro computer YouTuber Christian “Peri Fractic” Simpson managed to gather the support and financing to purchase the bits and pieces of Commodore held by other companies and...