by Brad Feingold | Dec 9, 2017 | 1980s, Arcade, Console/Handheld
This is not going to be a very long blog, but I was driving to Wendy’s for a Frosty and passed a Faraway grocery store that used to be an arcade and also used to be a Safeway. But the Safeway part reminded me of a grocery store that I used to go to in Arizona...
by Leonard Herman | Dec 8, 2017 | 1980s, Console/Handheld
Another Atari lawsuit was filed against American Multiple Industries, the manufacturer of the controversial X-rated game, Custer’s Revenge. Atari feared that it would receive negative publicity if the third-party company was allowed to release its software....
by Patrick Hickey Jr. | Dec 8, 2017 | Console/Handheld
Old School Gamer Magazine chats with Richard Atlas, Co-Founder, Game Designer, who discusses the PS4 indie game Ultimate Chicken Horse. Detailing the creative process behind the game and it’s couch-co-op gameplay, Atlas lets us know how his nifty game brings back...
by Brett Weiss | Dec 7, 2017 | 1980s, Console/Handheld
Publisher: Tengen. Developer: Tengen, Platform Shooter, 1 player 1989. Despite skinnier characters, less colorful graphics, and lack of two-player alternating mode, Rolling Thunder is an excellent port of Namco’s 1986 arcade classic. On a mission to rescue the...
by Ken Horowitz | Dec 7, 2017 | Columns, Console/Handheld
Video game aesthetics have come a long way from the mid ‘90s, when developers made the transition from sprites to polygons. The rough look of these early 3D games didn’t seem to be an issue to most gamers at the time, and the prospect of playing in three dimensions...
by JasonBreininger | Dec 6, 2017 | 1980s, Console/Handheld, Reviews
Home video gaming in the 1980’s was ultimately defined by two consoles, the Atari Video Computer System (2600) and the Nintendo Entertainment System (NES). Sure, there were many other popular, well received, and well made consoles during that time, but it...