Page 21 - OSG Presents Classic Gamer Magazine #4
P. 21

2600 version.  Frogger, on the other   Kong Jr. This final game showed
                                               hand, was as close to perfect as any   some intriguing indications of where
                                               of the mini-arcades got - bright,   Coleco might have gone with the
                                               colorful graphics, music that was as   mini-arcade machines: a skylight-
                                               close to the arcade game's jaunty   style panel in the top of the game's
                                               opening tune as you could get, and   "hood" provided some of the light for
                                               decent game play.                   the LED display, and an alarm clock
                                                    Ms. Pac-Man was the next game   was built into the machine.  The
                                               to receive the mini-arcade treatment.   game was an adequate translation of
                                               Like her beau, Ms. Pac-Man sported   its source material, if one took the
            the                                head-to-head and "Eat and Run" ver-  limitations of portable games of that
            *only*                             sions of the game, though this game   era into account.  (At least it was bet-
            home                               wasn't vastly different from its prede-  ter than the Donkey Kong mini-
            version of                         cessor.                             arcade.)
            Galaxian on                             Around the same time as Ms.         Other companies followed
            the market until                   Pac-Man hit the shelves, Coleco     Coleco's lead.  Entex licensed some
            Atari's cartridge ver-    sion     unleashed a miniature version of    rather obscure arcade titles, such as
            hit the shelves around 1983.  Like   possibly the *last* game, next only to   “Spiders," and turned them into table-
            Pac-Man, there was a head-to-head   Dragon's Lair, that anyone expected   top LED games that were vaguely
            version of Galaxian in which the ob-  to see as a mini-arcade: Zaxxon.    similar in shape to the Coleco mini-
            ject of the game was for both players   Zaxxon was crammed into a larger-  arcades.  Parker Brothers' Q*Bert
            to become terminally confused as to   than-usual mini-arcade cabinet, but   tabletop shared Coleco's trend of
            which of the ships they're controlling.    with good reason.  In order to even   putting stickers with colorful arcade
            Galaxian is  generally regarded as   come within a                                artwork on the top and
            the hardest-to-find (and therefore   thousand                                     side panels of the
            most valuable) of the Coleco mini-  miles of the                                   game's "screen."  And
            arcades, with eBay auctions for Gal-  arcade                                        of course, Nintendo
            axians sometimes climbing into the   game's then-                                   later created the
            steep hundreds for specimens in ex-  eye-popping                                     Game & Watch line,
            cellent condition.                 graphics, the                                      which reinvented
                 The following year, Coleco fol-  Zaxxon ta-                                      the handheld as a
            lowed its first two mini-arcades with   bletop util-                                   medium based
            three additional games.  The first pair   ized                                         on liquid crystal
            had sold reasonably well, given that   *two* LED                                       displays.
            their price tag of $45 to $70 per   screens                                                At the time,
            game put them almost in direct com-  whose dis-                                      Coleco had a good
            petition with the average $200 con-  plays were                                        thing going.  LED
            sole (to which additional games    combined                                              displays could
            could be added).  And with the next-  with the use                                          never hope
            generation consoles on the horizon,   of mirrors.                                           to capture
            the price of a new Atari 2600 was   (Needless to say, a                                     the fluidity
            starting to drop well below the $200   Zaxxon mini-arcade                                   of graphics
            mark.  Why spend $70 on a machine   that has been dropped                                that gamers
            that could only play one game?     has probably become in-                          could get even with
                 The first two games clearly sup-  credibly difficult to play!)           Atari 2600 cartridges.  But
            ported the notion that the public was   Unlike the previous units,       Coleco wisely added the cabinet
            demanding more                      Zaxxon traded in four C-cell batter-  art from the original arcade games,
            mini-arcades.                       ies for four D-cells to drive its twin   and the result was a series of table-
            The next hits to                    displays.                          top games, which in some cases,
            be miniaturized                           Oddly enough, Zaxxon also    traded off gameplay for atmosphere.
            were Donkey                          turned the boxy end-of-level killer   In 2000, it will still cost you several
            Kong and Frog-                        robot into something resembling a   hundred dollars to buy or build a fully
            ger.  Coleco                          rock-'em-sock-'em robot with an   working arcade classic, but when
            held the overall                      outstretched fist, rather than a   Coleco's mini-arcades were new
            license for                            giant missile.                  items in toy stores, working arcade
            home versions                               Coleco's final entry in the   machines had price tags in the low to
            of Donkey                               handheld arena (a line of      mid thousands.  The mini-arcades
            Kong, and                               games it abandoned about the   were the closest you could get to the
            though the big                             time the company also di-   "feel" of the arcade - you could turn
            ape's mini-                                  verted all of its other re-  out the lights and see a colorful glow
            arcade was very                                sources toward the ill-  from the hooded screens.  And, the
            nicely packaged,                                fated ADAM com-        biggest relief of all, once you paid for
            the game play                                   puter/console system)   a roomful of Coleco mini-arcades,
            was lower on the                                was another larger-    you didn't have to beg Mom and Dad
            evolutionary ladder                            than-usual mini-arcade   for another batch of quarters.
            than even the Atari                          of Nintendo's Donkey
            Classic Gamer Magazine  Summer  2000              21
   16   17   18   19   20   21   22   23   24   25   26