Most people remember the Apple II for classrooms, word processors, and maybe Oregon Trail, but that is only half the story. From 1977 through the late 80s, the Apple II was also a serious game machine. It launched careers, birthed franchises, and set blueprints for entire genres. It did all of this with quirky color, a single-bit speaker, and very little memory. The limitations did not hold it back however; they channeled a wave of creativity.
The Stage, Late 70s to Early 80s The Apple II arrived in 1977 with something unusual for the time: openness. There were expansion slots for add on cards, a friendly BASIC programming language pre loaded in ROM, and graphics modes that, while idiosyncratic, were available to anyone willing to learn them…
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