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Cruis’n USA – by Ken Horowitz

Cruis’n USA – by Ken Horowitz

by Ken Horowitz | Jun 3, 2021 | 1990s, 2000s, Arcade, Columns, Magazine Preview

Midway and Jarvis had a long history, one filled with collection of arcade hits. It was also a relationship that wasn’t entirely planned. What was clear from the beginning was that the video game industry was the career of choice for Jarvis; he spent far too many...
Colossal Cave Adventure 1976 – By Ken Horowitz

Colossal Cave Adventure 1976 – By Ken Horowitz

by Ken Horowitz | Oct 1, 2019 | 1970s, Arcade, Magazine Preview

As gamers, we fondly remember certain titles that defined specific periods in our lives. Some of us grew up with one console or computer that became synonymous with our childhood or adolescence. That kind of impact is remarkable and likely beyond the scope of what the...
Horowitz’s History – 32X – Star Wars Arcade – By Ken Horowitz

Horowitz’s History – 32X – Star Wars Arcade – By Ken Horowitz

by Ken Horowitz | Apr 4, 2019 | 1990s, Columns, The Story Of...

One of the marquee titles for the launch of the 32X was Star Wars Arcade, a conversion of the Sega coin- op game. Based on the climactic Death Star battle of Episode IV, it set players in the role of Luke Skywalker as he made his classic run to destroy the massive...
Horowitz’s History Feature: Preserving History – By Ken Horowitz

Horowitz’s History Feature: Preserving History – By Ken Horowitz

by Ken Horowitz | Jan 24, 2019 | 1970s, 1980s, Arcade, Columns

A few years ago, I accompanied my oldest daughter on a field trip. I live in the Caribbean, and it’s almost always warm and sunny here, so I decided that day to wear a Minecraft t-shirt. During the bus ride, I chatted with some of her classmates, who asked me about...
Preserving History – By Ken Horowitz

Preserving History – By Ken Horowitz

by Ken Horowitz | Aug 3, 2018 | Columns, Magazine Preview

In September 2017, I had the opportunity to do a panel on video game history and preservation at Dragon Con in Atlanta. The convention was divided into several tracks, including one for video games, and I felt that I could offer my experience of writing about Sega...
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