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Old School Gamer Magazine Exclusive: Inside ‘Flap Happy’

Old School Gamer Magazine Exclusive: Inside ‘Flap Happy’

by Patrick Hickey Jr. | Mar 10, 2019 | 2010s, Indie Built-Retro Inspired

Old School Gamer Magazine chats with “Flap Happy” creator and Refresh Games CEO Ryan Carson, who discusses the development process and why the experience was a lifelong dream for him. A nifty new NES project developed for Mega Cat Studios, Flap Happy definitely has...
Old School Gamer Magazine Exclusive: Inside ‘Hero-U’

Old School Gamer Magazine Exclusive: Inside ‘Hero-U’

by Patrick Hickey Jr. | Mar 8, 2019 | 2010s, Indie Built-Retro Inspired

Old School Gamer Magazine chats with Corey Cole, President, Transolar Games (Formerly programmer and game designer – Quest for Glory, Castle of Dr. Brain, Shannara.), who lets us know what makes his newest game, Hero-U a special one. Old School Gamer Magazine: How was...
Old School Gamer Magazine Exclusive: Inside ‘Crunch Out’

Old School Gamer Magazine Exclusive: Inside ‘Crunch Out’

by Patrick Hickey Jr. | Mar 1, 2019 | 2010s, Indie Built-Retro Inspired

Old School Gamer Magazine chats with Crunch Out’s Senior Developer, Artur Bujdoso to find out what inspired the game and how Devolver Digital and Take This played a role in the developer’s first Super Nintendo game. Old School Gamer Magazine: How was this game born?...
Old School Gamer Exclusive: Inside ‘MatchyGotchy Z’

Old School Gamer Exclusive: Inside ‘MatchyGotchy Z’

by Patrick Hickey Jr. | Feb 27, 2019 | 2010s, Indie Built-Retro Inspired

Old School Gamer Magazine chats with Michael Silverman (Silverware Games Lead Designer. Studio owner, programming) and Say Mistage (Silverware Games Derpy Wasabi. Art, community), who detail their new virtual pet experience that harkens back to the days of Rob Fulop’s...
Old School Gamer Magazine: Necrosphere Deluxe

Old School Gamer Magazine: Necrosphere Deluxe

by Patrick Hickey Jr. | Feb 21, 2019 | Indie Built-Retro Inspired

Old School Gamer chats with Cat Nigiri co-founder, Caio Lopez, who breaks down the fun of their two-button Metroidvania adventure, “Necrosphere Deluxe.” Old School Gamer Magazine: How was the game born? Caio Lopez: After successfully attempting to make a mobile...
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