by Patrick Hickey Jr. | Jan 18, 2018 | 2010s
Old School Gamer Magazine chats with Mega Cat Studios’ Milosh, the lead developer behind the developer’s upcoming rogue RPG on the Sega Genesis, “We Got Dungeons,” who lets us know exactly why it’s a special title. Developing a retro game, using retro hardware,...
by Patrick Hickey Jr. | Jan 8, 2018 | 2010s
With 2017 in the books, it’s easy to look to the future and what games are slated for release in 2018, but in the case of the Nintendo Switch, there are too many great games you may have missed. In this exclusive Old School Gamer list, we give you a hearty handful of...
by Patrick Hickey Jr. | Dec 21, 2017 | 2010s
Old School Gamer Magazine chats with Mega Cat Studios’ Milosh, the lead developer behind the developer’s nifty rogue RPG on the Sega Genesis, “We Got Dungeons.” Detailing the creative process and why the game was created on Sega’s iconic 16-bit console, Milosh lets us...
by Patrick Hickey Jr. | Dec 10, 2017 | 2010s
Old School Gamer Magazine chats with Trese Brothers Co-Founders Games Cory Trese and Andrew Trese, who give us the rundown of the newest addition to the Star Traders Universe, Frontiers. Built in the retro fashion, with a small deep and a focus on replayability and...
by Patrick Hickey Jr. | Dec 8, 2017 | Console/Handheld
Old School Gamer Magazine chats with Richard Atlas, Co-Founder, Game Designer, who discusses the PS4 indie game Ultimate Chicken Horse. Detailing the creative process behind the game and it’s couch-co-op gameplay, Atlas lets us know how his nifty game brings back...
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