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As many of you know when it comes to Dizzy, that little white egg has a special place on this site. We have featured art work, collections and fan based games, but what we have for you today isn’t exactly a Dizzy game, but it’s a Dizzy clone called ‘Dylan the Spaceman’ by Camden Town Games for the Commodore Amiga. A game that was been made using the Reality game creative software with the adventure skeleton disk.

Here’s the latest about the creation of Dylan the Spaceman. “The game hit the buffers for two reasons – firstly lack of free time (to create some extra graphics for the space section) and secondly a bit of a creative block regarding puzzles for the last section.  I am unlikely to finish this game using the Reality Game engine but would love to make a Dizzy clone game again in the future , maybe using the excellent Scorpion engine but there are a few other projects I would want to try first.”

  • The in game music was provided by the super talented Simone Bernacchia.  He has also provided the wonderful music for my most recent project Super Robin for the Sega Megadrive.

Links :1) Source (Demo)