In 1989, SimCity was released for DOS-compatible computers and Macintosh. With this release, millions of people got their first taste of the city-building genre, and one of the most legendary game development careers began. Simple at first glance, SimCity is a game that someone could reasonably play forever, trying new combinations of buildings and policies to see what works and what doesn’t. That depth is what led to its success, and it was sourced from a surprising place of inspiration.
SimCity was born from the desire of a creator to share his tools. Will Wright, one of the founders of legendary studio Maxis, forged the original…
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