The Scorpion Engine is the best development tool for the Amiga, as not only can you create some pretty decent looking games, but unlike other software creation tools such as BackBone or RedPill they don’t run at a snails pace on anything but a power house of an Amiga. Thankfully one such creator shows what could be possible, is msmalik681’s previewed Street Fighter; a game which originally appeared on the Arcades, and was then ported to pretty much every system you could think of, including such systems as the Amiga (poorly), Atari St and even the ZX Spectrum.

Here’s the latest from the EAB discussion thread. “So I really hated the conversion of Street Fighter on the Amiga. I think the original could have been much better even the C64 version had the special moves. I can not emphasize enough how bad the original was on the Amiga just play it and see. I am attempting to remake Street Fighter 1 for the a500 with 512kb of ram. Right now still adding functionality, need the cpu to be more aggressive, need to add player and enemy blocking and there some input bugs I need to iron out. Then I should be able to finish in no time. I hope to be finished early next year.”.

And that’s all we have about Street Fighter by msmalik681 and IM76(?) so far, but if you wish to try a very early preview, you can do so below 🙂

Links :1) Github  2) Discussion

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