Frequency – by Brad Feingold

Frequency – by Brad Feingold

Before the oversized hype of Guitar Hero and the sequels that were to follow, music games were not really a concept for the Playstation system. The only major outlet for music on a gaming system was within the game itself, such as a blockbuster game like Grand Theft...
iiRcade Report – by Brad Feingold

iiRcade Report – by Brad Feingold

Normally this is the part where we sit and talk about some of the coolest games that have recently hit the iiRcade. Since we are at the end of the year, it is time to reflect on where the iiRcade is in the video game industry. Now I won’t be talking about numbers,...
iiRcade Report by Brad Feingold

iiRcade Report by Brad Feingold

William Congreve once wrote that “Music hath charms to soothe a savage breast.” To that, I say it really depends on where you are and what you are doing. Ever try writing a children’s book while listening to Slipknot? It’s not a great combination, but the...

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