by Patrick Hickey Jr. | Dec 21, 2017 | 2010s
Old School Gamer Magazine chats with Mega Cat Studios’ Milosh, the lead developer behind the developer’s nifty rogue RPG on the Sega Genesis, “We Got Dungeons.” Detailing the creative process and why the game was created on Sega’s iconic 16-bit console, Milosh lets us...
by Patrick Hickey Jr. | Dec 10, 2017 | 2010s
Old School Gamer Magazine chats with Trese Brothers Co-Founders Games Cory Trese and Andrew Trese, who give us the rundown of the newest addition to the Star Traders Universe, Frontiers. Built in the retro fashion, with a small deep and a focus on replayability and...
by Patrick Hickey Jr. | Dec 8, 2017 | Console/Handheld
Old School Gamer Magazine chats with Richard Atlas, Co-Founder, Game Designer, who discusses the PS4 indie game Ultimate Chicken Horse. Detailing the creative process behind the game and it’s couch-co-op gameplay, Atlas lets us know how his nifty game brings back...
by Patrick Hickey Jr. | Dec 1, 2017 | 1990s, 2010s
Old School Gamer Magazine chats with Strictly Limited Games Co-Founder Dennis Mendel to find out how his company got its start and why preserving classic video games is their highest priority. Bringing back games the likes of Tokyo 42, Umihara Kawase and a lost game...
by Patrick Hickey Jr. | Nov 27, 2017 | 2010s
With Christmas less than a month away, Old School Gamer shares 10 Nintendo Switch games (in no particular order) that belong under your tree this holiday season. Arms: It’s not going to win a ton of popularity contests, but Arms is a fun game that takes solid...
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