by Patrick Hickey Jr. | Mar 21, 2021 | 2020s, Indie Built-Retro Inspired, Lists
Hades was considered by many to be the game of 2020. That’s no easy feat, on its own. The fact that it’s an indie title, in development for years, is a testament to the amount of polish in this Action/RPG. If you haven’t played it yet, here are five great reasons to...
by Patrick Hickey Jr. | Mar 2, 2021 | 2020s, Indie Built-Retro Inspired, Lists
MDickie has been making games on the PC and mobile for a long time, but there are still plenty of people who haven’t been exposed to his work. For that reason alone, Wrestling Empire is a game worth checking out. However, with a clear lack of wrestling games on the...
by Patrick Hickey Jr. | Feb 6, 2021 | 2020s, Indie Built-Retro Inspired, Interviews
Old School Gamer Magazine chats with indie game development icon Mat Dickie, who discusses his newest game, Wrestling Empire, on the Nintendo Switch. With millions of downloads for his mobile and PC work, Wrestle Empire marks Dickie’s first console release. About...
by Patrick Hickey Jr. | Feb 3, 2021 | 2020s, Indie Built-Retro Inspired, Interviews
Old School Gamer Magazine chats with Victor Burgos, Creative Director, Burgos Games, who discusses his new game, “Neko, Ghost, Jump!.” About Neko, Ghost, Jump!: Neko Ghost, Jump! is a puzzle-platformer in which you switch between 2D & 3D camera perspectives and...
by Patrick Hickey Jr. | Feb 1, 2021 | 2020s, Indie Built-Retro Inspired, Interviews
Old School Gamer Magazine chats with Noam Matan Rotem, Founder, Chaos Minds, who discusses his new platform, “Luciform.” About Luciform: Boasting color-coded platforming gameplay – along with subtle visuals and music – Luciform also features multiple paths for...
by Patrick Hickey Jr. | Jan 8, 2021 | 2020s, Indie Built-Retro Inspired, Interviews
Old School Gamer Magazine chats with game developer Izma, who discusses his new Game Boy survival horror game from Spacebot Interactive, Deadeus. Old School Gamer Magazine: How was this game born? Izma: The game came directly out of a game jam a few colleagues and I...