The second Intellivision game based on Disney’s Iron (1982), Tron Maze-A-Tron puts players in the role of Flynn, a computer programmer who suddenly finds himself inside the circuitry of a computer.  The game is divided into two sections, neither of which is worth playing.  The Circuit Maze has players running around resetting numbers on Ram chips while avoiding Recognizers.  The Master Control Program revolves around shooting at numbers to match them up.  Tron Maze-A-Tron has nice computer tech audio/visual effects, but that doesn’t save it from being boring, frustrating, and just plain bad.


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Brett Weiss Brett Weiss (43 Posts)

A full-time freelance writer, Brett Weiss is the author of the Classic Home Video Games series, The 100 Greatest Console Video Games: 1977-1987, Encyclopedia of KISS, and various other books, including the forthcoming The SNES Omnibus: The Super Nintendo and Its Games, Vol. 1 (A–M). He’s had articles published in numerous magazines and newspapers, including the Fort Worth Star-Telegram, Game Informer, Classic Gamer Magazine, Video Game Trader, Video Game Collector, Filmfax, Fangoria, and AntiqueWeek, among others.  Check him out at