Computer purists during the late 1980s and 1990s were blessed with many excellent adventure video games and would often scoff at the thought of playing a functional adventure game with depth on an 8- or 16-bit console. Contrary to those beliefs, though, both the NES and Sega Genesis, with the addition of the Sega CD, gave plenty for hungry adventure game fans to check out. If you haven’t given these games a chance yet on the appropriate systems, it’s time to dig in and find out why they are even better when they are separated from a mouse and keyboard.
Based on the original 1987 Macintosh release, Shadowgate introduced many console players to the concept of a point-and-click adventure game for the first time when it was released on the NES in 1989. As the last in a line of heroes, you are teleported to the front entrance of Castle Shadowgate. The quest: to stop the evil Warlock Lord from summoning the ultimate demon.
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