Computer purists during the late 1980s and 1990s were blessed with many excellent  adventure video games and would often scoff at the  thought of playing a functional adventure game with  depth on an 8- or 16-bit console. Contrary to those  beliefs, though, both the NES and Sega Genesis, with the addition of the Sega CD, gave plenty for hungry  adventure game fans to check out. If you haven’t  given these games a chance yet on the appropriate  systems, it’s time to dig in and find out why they are  even better when they are separated from a mouse  and keyboard.


Based on the original 1987 Macintosh release,  Shadowgate introduced many console players to the  concept of a point-and-click adventure game for the first  time when it was released on the NES in 1989. As the  last in a line of heroes, you are teleported to the front  entrance of Castle Shadowgate. The quest: to stop the  evil Warlock Lord from summoning the ultimate demon.

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Mike Mertes Mike Mertes (84 Posts)

From the moment he touched an Intellivision controller in 1985, Mike knew that he had experienced something incredible in the world of video games that would shape him for the rest of his life. From that point forward, he would make it his mission to experience video games from every console generation going forward. Eventually, he would become obsessed with magazines that wrote about the games he loved, and it would inspire him to start writing about games himself in 1998 for various local media outlets. Always looking for an opportunity to branch out, Mike eventually coded the foundation of a website that would ultimately morph into Gamer Logic Dot Net, an independent video game site that continues to cover modern and classic video game today. Additional, Mike composes music for indie games under his other alias "Unleaded Logic"