…Yet somehow, on hardware that was vastly underpowered compared to any 16-bit hardware at the time, The Simpson’s Arcade Game was ported to the Commodore 64. Released in 1992, the game remains a high point of interest for Commodore 64 fans for being one of the last arcade ports released for the Commodore home computer in North American
The Commodore 64 port features every Simpson character that was playable in the arcade version and attempts to recreate every stage and boss featured. While the game is a commendable attempt, the aging Commodore 64 hardware cannot deliver an enjoyable home version. The graphics have been understandably downgraded, but the game really hurts with the poor hit detection. The poor hit detection becomes hugely evident when fighting bosses. After multiple attempts of trying to beat the stage 1 boss, I’m still not convinced I took away even half of his health.
The Commodore 64 port of The Simpsons Arcade Game is undoubtedly interesting from a “Why did they create this?” perspective, but you’d be better off listening to Bart Simpson and eating his shorts instead of playing this port.
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