Before the Game Boy existed, handheld games by and large consisted of very simplified graphics, most times made up of dots to represent the action.

Some early examples of these sorts of games were released by Mattel, Coleco and Tiger Electronics. It required far more imagination on the part of the player as it was not real clear what was going on in the game. Forget amazing musical soundtracks as well. Sound for the most part consisted of beeps and
buzzing. Not that there was anything wrong with this sort of gaming, (in fact some of these games are brilliant
and tons of fun) but the fact remains that the games of the arcade and home consoles were getting far more
complex. This resulted in players’ attentions shifting to a different type of video game experience.

With the dawning of a new age of video gaming, and children in households everywhere playing their favorite franchises on the NES, the question was how could you take this gameplay experience and condense it onto a handheld device.

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