Growing up during the fighting game craze of the early 1990s,
it was only a matter of time before I too became swept up in it. My options seemed limited because I didn’t own a home game console and was unable to pay 50 cents at the arcade for a two-minute match of Street Fighter II. All we had at home was a 386SX PC running at 33Mhz: a machine which, by most accounts, wasn’t powerful enough to tackle an action-packed game with detailed arcade graphics. Luckily, my fighting game needs were filled by an unexpected source.

On the other side of the world, a Taiwanese company named C&E Inc. had just released Super Fighter, a game heavily inspired by Street Fighter II. Passed along dial-up BBS networks, Super Fighter came all the way to Santee, California, my hometown. I’ll never forget it: the huge, detailed characters; the crisp sound and vocal effects and the beautiful backgrounds. Everything about the game was fresh and wonderful – not chopped up or downsampled like the console games my friends were playing. It was an amazing experience.

Read the rest of this article on page 6 by clicking here




Be sure to sign up to get Old School Gamer Magazine Digitally for free by clicking here!


Magazine Writer Magazine Writer (0 Posts)

This is the general profile for any writers not currently writing for Old School Gamer, or any of the other retro gaming magazines that we don't have a profile for 🙂