Another Friday heads up for you all, as we’ve recently been told by Saberman. That the previously announced Arcade to Amiga conversion of Irem’s classic 1982 scrolling shooter of ‘Moon Patrol’, has now been teased with the first alpha download for you to play test by JOTD and n09(music). For those of you who don’t remember this classic that is widely credited for the introduction of parallax scrolling in side-scrolling video games. You drove a buggy across a landscape, jumping over ditches and rocks while also shooting at enemies both above and in front made this such a great game to play.

Lots of graphical issues (specially colors) but game is playable and the music from no9 is there!
Here’s the latest from JOTD in regards to the very early developments of Moon Patrol Amiga. ” Developed in 68k assembly, this is going to run on 1MB ECS amiga. ECS A500 version won’t be dual playfield but also won’t be 50Hz as there are too many blits taking place, specially the backgrounds. I have tested the HW sprite rendering at 50Hz and it’s great. A lot of games use that mixed refresh and in the end, the eye sees that there’s something moving at 50Hz and is fooled that everything moves à 50Hz too. Dual playfield is also out of the question. There are so many other enemies to draw, rocks, ufos, tanks, … you can’t have sprites for all them (there can be up to NINE ufos at the same time) even with multiplexing like I’m doing. Dual playfield will be used in the AGA version”.
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