The 32-bit era of video game systems introduced a new concept to gamers that opted to pick up the CD-ROM based Sony PlayStation or the Sega Saturn: Demo discs. These discs would occasionally be included as a pack-in with the game systems, but magazines specifically and officially dedicated to the hardware would come with a monthly demo disc. For players, this was a fantastic way to decide if the game the magazine was promoting was worth checking out. While I didn’t need a demo disc for Metal Gear Solid to convince me to buy the full game, that didn’t stop me from picking one up. Join me, as I talk about my memories playing the Metal Gear Solid demo for the first time.