I’m torn. When I recently purchased Namco Museum for the Sega Dreamcast, I sat down with a pen and paper to take notes on this classic compilation. How close did they get to the arcade games? Are there any detracting peculiarities? And then I was faced with a revelation. I am terribly critical of any modern system’s attempt to duplicate the classics.

I’m not talking so much about the brand new remakes of things like Frogger or Centipede, but these compilation discs that do their best to mimic the classic arcade games of days gone by. I tend to immediately focus on the negative, noting superficial qualities and details that wouldn’t hinder the average fan’s enjoyment of the game.

As a result, while reading this article, you may feel that I’m being picky when I mention that a sound isn’t correct, or a character looks a little “off.”

But then I had to look at Namco Museum in a different light. Is it fun? Does it duplicate the feel and essence of the classics?

The answer to that question, is a “shout-it-from-the-mountaintops” YES!

Everybody knows the games offered on this disc. Pac-Man, Ms.Pac-Man, Galaxian, Galaga, Dig Dug, and Pole Position. The first four were released stateside by Bally/Midway, and the last two were introduced to us by Atari. All six, however, were developed and released in Japan by Namco (with one exception I will discuss later…).

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