At the start of the 1980’s, games such as Galaga, Tempest, and the big one, Pac-Man, consumed my quarters in droves. That’s when I noticed a new driving game… Turbo! Unlike the previous games, Turbo was different in every way. Not only did it have the usual steering wheel and gas pedal, but it also had a shifter that had low and high gears. In addition, the digital display actually displayed a tachometer which would assist you in showing you when to shift gears.
One of the coolest aspects of Turbo was the fact you drove through many different environments and also had to deal with many different hazards. I’d never seen this before in any racing game. Some of the different environments were driving through a city, in the country, by the seashore, through a dark tunnel, and driving over hills. The hazards were cars. You will have 99 seconds to pass 30 cars. If you achieve this, you will continue to advance through subsequent rounds. The only way to lose the game is to fail to pass 30 cars in 99 seconds or to lose the two cars you were assigned.
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