When you think of Sega and Adventure games, what comes to mind are probably games released for the Saturn. Less well remembered, perhaps, are the games released for its 8 and 16-bit systems – the Master System, the Genesis, the Sega CD. Sega’s marketing targeted an older audience than their competitors, allowing games that explored more mature subject matter with more depth and sophistication – a fertile soil for the Adventure genre.
Many didn’t see English localization, so unless you were fluent in Japanese you couldn’t play import copies unless you had the patience to play while reading a printed-out translated transcription. These days we have more options, and dedicated teams have created translation patches that make these games more immediately accessible.
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