When you think of Sega and Adventure games, what comes to mind are probably games  released for the Saturn. Less well remembered,  perhaps, are the games released for its 8 and 16-bit  systems – the Master System, the Genesis, the Sega  CD. Sega’s marketing targeted an older audience than  their competitors, allowing games that explored more  mature subject matter with more depth and sophistication – a fertile soil for the Adventure genre.

Many didn’t see English localization, so unless you  were fluent in Japanese you couldn’t play import copies  unless you had the patience to play while reading a  printed-out translated transcription. These days we  have more options, and dedicated teams have created  translation patches that make these games more immediately accessible.

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