Modchips were nothing new for game consoles when the Xbox and the PlayStation 2 were released in the new millennium. Before the release of both the PS2 and Xbox, consoles like the original PlayStation and Saturn had plenty of modchip options available for them. Installing a modchip into one of these consoles allowed gamers to bypass the region locks that prevented games from being played in different world regions and avoided the copy protection the consoles utilized. In a time where CD-R writers were becoming cheaper and more accessible, games could now be copied by anyone who owned a PC and CD writer. The Xbox and the PlayStation 2 naturally had a slew of modchips available for the console. Due to the hardware and software in the newer consoles becoming more sophisticated, ways of exploiting the built-in functionality increased substantially.

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Mike Mertes (62 Posts)

From the moment he touched an Intellivision controller in 1985, Mike knew that he had experienced something incredible in the world of video games that would shape him for the rest of his life. From that point forward, he would make it his mission to experience video games from every console generation going forward. Eventually, he would become obsessed with magazines that wrote about the games he loved, and it would inspire him to start writing about games himself in 1998 for various local media outlets. Always looking for an opportunity to branch out, Mike eventually coded the foundation of a website that would ultimately morph into Gamer Logic Dot Net, an independent video game site that continues to cover modern and classic video game today. Additional, Mike composes music for indie games under his other alias "Unleaded Logic"