If you’re a retro gamer, finding new games is impossible for the most part, but finding games you never got to originally experience, is not. In this exclusive list, Old School Gamer Magazine shares five games that rock, that you may have never experienced. The...
Old School Gamer Magazine chats with Teddy Lee (Co-Founder and Lead Designer, Cellar Door Games) to find out why Rogue Legacy was ported to mobile devices and what makes this version a unique one. About Rogue Legacy: Originally released in 2013 to critical...
Old School Gamer Magazine chats with Galerider dev Daniel Choo, who lets us know how a love of Panzer Dragoon played a role in his beautiful iOS game. Old School Gamer: How was Galerider born? Daniel Choo: The original idea of Galerider came to me about five years...
Old School Gamer Magazine chats with Indinera Falls, Founder, Director and Game Developer of Aldorlea Games, who discusses his newest game, Inferno. Old School Gamer Magazine: How was this game born? Indinera Falls: From the wanderings of my crazy and twisted...
Old School Gamer Magazine chats with Don’t Bite developers Marek Jaroszewski and Jarek Jaroszewski, who detail the original nd development process of their upcoming Switch game, Wreckin Ball Adventure. Old School Gamer Magazine: How was this game born? Jarek...