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Old School Gamer Magazine Exclusive: Inside ‘Stardust Galaxy Warriors’ on Switch

Old School Gamer Magazine Exclusive: Inside ‘Stardust Galaxy Warriors’ on Switch

by Patrick Hickey Jr. | Dec 7, 2018 | Indie Built-Retro Inspired

Old School Gamer Magazine chats with Tommi Vikstedt, Jr., Project Manager at Dreamloop Games, who breaks down the fun of  “Stardust Galaxy Warriors” on the Nintendo Switch. One part beautiful new shooter, another part old-school arcade-inspired fun, Stardust Galaxy...
Old School Gamer Magazine Exclusive: Inside ’Time Wanderer’

Old School Gamer Magazine Exclusive: Inside ’Time Wanderer’

by Patrick Hickey Jr. | Nov 22, 2018 | Indie Built-Retro Inspired

Old School Gamer Magazine chats with Sergio Ordoño, CEO at Timeless Games Inc., to find out what inspired their new retro RPG and how important their current Kickstarter is to their success. Old School Gamer Magazine: How was this game born? Sergio Ordoño: The...
Old School Gamer Magazine Exclusive: Inside ‘Super Combat Fighter’

Old School Gamer Magazine Exclusive: Inside ‘Super Combat Fighter’

by Patrick Hickey Jr. | Nov 20, 2018 | Console/Handheld

Old School Gamer Magazine chats with Super Combat Fighter developers Richard James Cook (Creative Director, Critical Depth Games) and Jose Pablo Monge Chacon (Technical Director, Headless Chicken Games), who let us know how their love of Street Fighter and Mortal...
Old School Gamer Exclusive: Inside ‘Pig Eat Ball’

Old School Gamer Exclusive: Inside ‘Pig Eat Ball’

by Patrick Hickey Jr. | Nov 13, 2018 | Indie Built-Retro Inspired

Old School Gamer chats with “Pig Eat Ball” developer  Nathan Fouts from Mommy’s Best Games, who details the game’s development process and how Pac-Man and Contra ended up playing not only an impactful role in the game’s creation, but also in his...
Old School Gamer Exclusive: Inside Woodpunk

Old School Gamer Exclusive: Inside Woodpunk

by Patrick Hickey Jr. | Nov 6, 2018 | Console/Handheld

Old School Gamer Magazine chats with the development team behind “Woodpunk,” Phil Gonzáles (Co-Founder Game Design, Programming, Music) and Sergio Suárez (Co-Founder, Artwork, Graphics- and Sound Design) who detail the game’s origin and goals and how their love of Old...
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