Old School Gamer Magazine Mega Cat Studios’ Nathan Wilson, who discusses the inspiration behind Log Jammers, the retro, couch-co-op fun-fest and their current Kickstarter campaign, which will cover the cost of porting and console certification for Switch, Xbox One,...
Old School Gamer Magazine chats with “3 Minutes to Midnight” Game Director Jan Serra, who discusses the origin and creative process behind the game and how the team got inspiration from classic point-and-click adventures the likes of Monkey Island, Maniac Mansion, Sam...
Old School Gamer Magazine chats with Four Horses director Mick Waites, who discusses the indie smash hit “Miles & Kilo” on the Nintendo Switch, inspired by the “Adventure Island” and BIT.TRIP RUNNER, it’s the perfect combination of old-school fun and modern-age...
Old School Gamer Magazine chats with MAKERbuino creator Albert Gajšak, who lets us know what inspired the retro handheld console and what the future holds for the project. Being able to build your own system is no joke, but Gajšak’s console comes with a tutorial and...
Old School Gamer Magazine chats with Dimitri Zatisev, Creative Director of “Dustwind,” a tactical RPG with a post-apocalyptic theme. Heavily inspired by the “Fallout” series, Zatisev lets us know what makes the game different and special and why the gameplay elements...